[TITAN] Stampede Totem: Currently 500k + dps mapping / 800k + dps bossing - Fun and Easy to Play
" No problem, and welcome to the PoE Community! In this build we use the Skill Gem "Ancestral Warrior Totem" and it comes with Base Levels, that are shown in the in-Game Tooltip. In my Case for example it is Level 19 Base. To scale up our Damage, we need more levels from outside of the Base Level from this Skill Gem. For this we need external Items to increase it. In my Case we play with 2 twohanded Weapons which can get a Suffix with "Levels to Melee Skills" up to the maximum of 7 per twohandend Mace. That's a total of +14 extra Level on top of the Base one. In addition, we can get a Suffix on an Amulet which can get +3 Levels to all Melee Skills. On Top of it Gloves with the Suffix of an maximum of +2 Levels to all Melee Skills. You can use a Unique Jewel "Prism of Believe", which can be socketed in your Passive Tree, which gives you up to 3 additional Levels. In my Case i use one with +1 Level. Let's sum it together: 19 (Base Level) +14 (Weapons) +3 (Amulet) +2 (Gloves) +1 (Jewel) = 39 All this together makes our Base Level of 19 op to an Level 39 Skill Gem (for my Case). Every Level increases the Mana Cost but gives a lot more damage to it. To kill Endgame Bosses even Faster i take "Inspiration", for example, out of the Support Gem's and put "physical Mastery" into it. To get an additional + 1 Level. In this Case for Bosses we have a Level 40 Skill Gem. Which is more than enough If you got any more Questions, feel free to ask. Last edited by Empulseee#3818 on Jan 16, 2025, 12:10:25 PM
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How do we handle the mana (life) cost here? Wouldn't lvl 40 totems cost a LOT of life?
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Hey, i'm currently leveling a titan to try out your build as it is an awesome one for totem lovers.
I'm wondering what passives you should aim for in the skill tree above lvl 70 because to me it looks like you can get stuck because of the str requirement of the high level maces. Would you recommend to rush str/attributes to fulfill the high str req? Also how much strength do you have? As without the maces you have about 76 str on your equipment: (76 [from equipment] + 12 + 198 + 75 [from tree])*1,18 [18% increased str from tree] = 426 str A mace with 174 str req would need: 174*3 [Giant's Blood] *0,88 [12% less req from tree] = 459 str My math has to be wrong. How do you get enough str to equip the maces even with a 193 str req (509 str after less req from tree)? P.S Also do you round up or down in poe? |
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" There are three Option. 1. With our Unique Helmet we have a good amount of extra ES which is a layer on top of our Health and we use the SUpport "Inspiration" which makes it cost 40% less. 2. You sacrifice some dmg and dont go up to Level 40 if it makes you to vurnable. That's fine too since we have good dmg anyways. 3. Third Point is the Method RushBone#0065 uses. You can look his Molten Blast Build on this maxroll Link. https://maxroll.gg/poe2/planner/o53120w1 He uses a mixed Cost Version. It will cost mana and Life. I prefer only life Cost but if u find it to risky check his method out. Last edited by Empulseee#3818 on Jan 17, 2025, 6:03:36 PM
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" Youre Math is right, but I currently have 491 Strength and 3 of the small passive Nodes which are 18 % less req. I had to skill 1 more to get use of this one Mace. with 18% it makes the Cost go down to 475 which is possible. Not every Mace need this much of high Strength requirement, since we can use lower base dmg one we dont need as much. The only thing is it need the ilvl to get the +7. I would totally focus on your Totems Nodes first and then the Attribute Nodes next. It makes it a lot easier if you skill all three small nodes. After that go for the AoE or Defensive Stuff (if you feel weak) |
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I see, thank you for the fast answer. My mistake was that I thought maxroll.gg takes Hulking Form into consideration when showing percentages.
Edit: I was able to respec without any issues at level 82. Now comes the flammability/grim feast question. At which level are you keeping them? Do you ever reach the requirements for max level? Last edited by Teslanator#5820 on Jan 18, 2025, 10:41:53 AM
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" Flammability is Level 14 and Grim Feast Level 15. I would just go for the highest you can do. PS: There is some bugg where u cannot buy them if u dont met the requirement, but with the 18% less requirement we would have it. This reduction does only apply on equipt skills, so you might need to skill bit more int on the tree, equipt it and skill int away again so the 18% less can apply the reduction on it. |
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What whould u say is the biggest upgrade to focus in late late game.
Prism of Belief +3? Or maybe Ingenuity with Big Rings? My Stampede is 40 without Physical Mastery dont know i want to push them even more, its alrdy take 1000 hp per cast. |
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Any idea if this could be played on HC with a two handed weapon and a shield or does having minus 7 level to gems reduce the damage so much that it is not playable?
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" If we only take Damage in consideration, it's probably Prism of Believe 3, but at some point it's to risky to go higher in Levels. Probably the best upgrades would be Huge Breach Rings with Ingenuity, yes. Maybe a really strong Against the Darkness Jewel with Strength/Spirit/Life etc. Another Endgame chase would be really Strong Corrupted Gear. And ofcourse Astramentis, it's insane since we don't need a lot of Stats on our Gear anymore. |
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