Make Melee Great for Once
Agreed on the comparisons to other classes where warrior fails heavily in that regard. My ranger experience at 82 compared to warrior at 87 feels way smoother. It's literally a different game.
It's pretty boring on the warrior compared to ranger play. I get to throw poison concoctions and run around at 40%+ speed compared to warrior of 20-25%(accounting for heavy armor penalty) The enemy attacks heavily favor a range style of play with all the exploding effects, puddles of blood, bubbles, volatile plants etc. Even the mechanics of dodge rolling, you just go near the boss and roll behind them to avoid the one shots. Getting body blocked alongside interrupted feels terrible. Perhaps we can all enjoy the 1 button "Totem Melee Build" and let minions do work for a warrior, while we sit there in heavy armor all slow and sluggish. |
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