It's Time For Magic Finding to Go

poe 2 back to ranged tornado MF? MF should be removed or give own gear slot.
+1
Feels bad to get shoehorned into a stat just to get enough crafting materials to make actual equipment.
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Gkek#1581 wrote:
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People will flood the market regardless due to group play and organised crafting and most other players will play alone anyway with little to no effect on the market. It's just trade league, it has it's downsides. That's why a lot of the veterans play ssf.
You are never gonna get far in the economy unless you join some tryhard group...

I udnerstand it good enough and as i said it probably has diminishing returns otherwise it would indeed be compeltely broken, but diminishing returns were already a thing 25 years ago so i assume that's jsut standard.


OK, cool. So despite the advantages of group play let's just throw up our hands and give them MORE advantages. Oh, and let's even make it so only one person has to have the MF build and the MF can be shared to others that aren't running MF.

Hey, bugs are always gonna happen. Why even fix em? Let people just exploit until the league is ruined.

You don't know what you're talking about, and I don't think your understanding is deep enough to really comment since you're clearly a campaign runner. Thanks for stopping by.


I am lvl 87 and i am running t15s, i have 100% rarity on my gear and i am satisfied. i dunno what kind of argument "you are probably jsut acampaign runner" is but it doesn't really look like you are comfortable arguing your just spiting out anger lol.

If the mf is just shared, no downside, that should probably be fixed yes, but the game is still fun who cares and ssf is there for the people that are disgusted by trade. YOu know there are things like RMT which are way more worrysome...lol
Last edited by Strickl3r#3809 on Dec 23, 2024, 7:48:37 PM
"
People will flood the market regardless due to group play and organised crafting and most other players will play alone anyway with little to no effect on the market. It's just trade league, it has it's downsides. That's why a lot of the veterans play ssf.
You are never gonna get far in the economy unless you join some tryhard group...

I udnerstand it good enough and as i said it probably has diminishing returns otherwise it would indeed be compeltely broken, but diminishing returns were already a thing 25 years ago so i assume that's jsut standard.



I think that's part of the problem ... when it comes to currency drops the currency conversion formula [allegedly?] gives you INCREASED returns for more magic find instead of the expected diminishing returns.

In an example Zizaran had there was a map with 130% rarity and 165% player rarity with 6 divines, 34 EX, 6 regals and huge amounts of other goodies. When you have maps with more EX than Augments you know that currency up-conversion is working overtime.

Last edited by KingAlamar#4071 on Dec 23, 2024, 7:53:08 PM
Ah of course.....the usual mf party dog whistle from someone who clearly doesn't understand markets or even basic facts about what these big mf parties even do to the market.

Lets go over some really really really basic actual realities:

1) "Economy more difficult to control"......come on man. This line alone makes your entire post meaningless. The economy is NOT controlled, that is the entire point of the market and the economy. It adjusted according to what goes into it and what the MASSES have determined things are worth.

2) The number of mf-dedicated parties that ACTUALLY make a difference in the market is near-zero. Even a party like the named one in the OP has an almost negligible effect on YOUR interaction with the market. You could make the same argument about solo players that get to endgame in the very first day and start flooding the market with high end crafted items from day 1. And these solo players do far more "damage" (if you can really call it that).

3) The post completely and utterly erases all the BENEFITS that such a party bring to the market. More supply, cheaper purchases, cheaper uniques, cheaper "middle class" builds, etc. When the market is flooded with items, "devaluing" your currency as claimed, it only does so on upper end items. Everything else gets pushed so cheap that far more folks get to interact with items they normally wouldn't. Regular examples = tabula rasa, goldrim, etc. The more these items are farmed early, the cheaper they become / faster, the quicker less experienced players get to purchase them. The difference between 1 - 5c and 25 - 50c is huge.


When you complain about mf, please complain about the REALITY of mf. There are plenty things wrong without you completely making up falsehoods and describing a fantasy. Stop parroting things you hear others say, while clearly having zero understanding of it yourself. For example, this feeling of it being "mandatory" is REAL (somewhat). But its far less about the stat being a problem and more about how difficulty controls drops being a problem.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Dec 23, 2024, 7:56:15 PM
I really hope they leave it alone, and let this extremely vocal minority dissipate.
"
"
People will flood the market regardless due to group play and organised crafting and most other players will play alone anyway with little to no effect on the market. It's just trade league, it has it's downsides. That's why a lot of the veterans play ssf.
You are never gonna get far in the economy unless you join some tryhard group...

I udnerstand it good enough and as i said it probably has diminishing returns otherwise it would indeed be compeltely broken, but diminishing returns were already a thing 25 years ago so i assume that's jsut standard.



I think that's part of the problem ... when it comes to currency drops the currency conversion formula [allegedly?] gives you INCREASED returns for more magic find instead of the expected diminishing returns.

In an example Zizaran had there was a map with 130% rarity and 165% player rarity with 6 divines, 34 EX, 6 regals and huge amounts of other goodies. When you have maps with more EX than Augments you know that currency up-conversion is working overtime.



Well, if that is really the case that should probably end up pretty high on their list of things to fix and yeah hard to believe that is intended, it's EA after all.
+1
"
"
Gkek#1581 wrote:
"
People will flood the market regardless due to group play and organised crafting and most other players will play alone anyway with little to no effect on the market. It's just trade league, it has it's downsides. That's why a lot of the veterans play ssf.
You are never gonna get far in the economy unless you join some tryhard group...

I udnerstand it good enough and as i said it probably has diminishing returns otherwise it would indeed be compeltely broken, but diminishing returns were already a thing 25 years ago so i assume that's jsut standard.


OK, cool. So despite the advantages of group play let's just throw up our hands and give them MORE advantages. Oh, and let's even make it so only one person has to have the MF build and the MF can be shared to others that aren't running MF.

Hey, bugs are always gonna happen. Why even fix em? Let people just exploit until the league is ruined.

You don't know what you're talking about, and I don't think your understanding is deep enough to really comment since you're clearly a campaign runner. Thanks for stopping by.


I am lvl 87 and i am running t15s, i have 100% rarity on my gear and i am satisfied. i dunno what kind of argument "you are probably jsut acampaign runner" is but it doesn't really look like you are comfortable arguing your just spiting out anger lol.

If the mf is just shared, no downside, that should probably be fixed yes, but the game is still fun who cares and ssf is there for the people that are disgusted by trade. YOu know there are things like RMT which are way more worrysome...lol



Dude, you have no point.

"Don't worry about this problem because there are other problems"

"Just abuse the mechanic"

"Just play SSF"

You fundamentally don't get the point. Magic find is bad for the game because of this:

Anything < Anything + Magic Find

That cuts down on build diversity AND it introduces a mechanic which heavily favors things like group play when there are ALREADY outsized rewards for group play.

It's fine if you don't understand, but don't come correcting me and offering non-solutions just because you don't feel like it's a problem because you're using MF yourself.

Sucks for you guys, "The Vision" says that Magic Find should be in the game because it was in D2. And D2 / "The Vision" are absolute (absolutely shit, that is).

Play an MF capable build or don't play. This is what GGG wants. This is the best they can do. This is the absolute best of their capacity.
Love the games. PoE1 way more so than PoE2, but still enjoying both.

Hate the company. The scummy, lying, fake and shitty facade, the excuses, the failures, and most of all, the "Vision".

Keep both of those in mind when reading my posts.

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