"If I'd Asked People What They Wanted, They Would've Said Faster Horses."
A quote famously (if apocryphally) attributed to Henry Ford concerning his invention of the automobile. The automobile, of course, is an invention that changed the world so dramatically its impact cannot be overstated, and one of those inventions anyone with the Internet access and bank account required to complain about POE2 on this forum likely cannot imagine living without.
It's held to be one of the most important lessons in product innovation ever learned, and is often taught as part of "Business 101' style courses. Hell, it's the sort of saying you can buy in framed Pithy Motivational Poster form and hang on your office wall. It speaks to the idea that people often have no conception of how a paradigm shift in a given industry/field could happen and cannot readily imagine a world which does not work largely the same way it's always worked for them. Why is it important to PoE2? Because y'all are asking for faster horses. This feedback forum is inundated with an endless tsunami flood of people demanding that PoE2 be completely burned down and remade as nothing but a duplicate clone of PoE1. People like the graphics, but they want those graphics attached to the skeleton of their existing game. Virtually every complaint I've seen on this board boils down to "I liked this better in PoE1, make it work like PoE1 instead." People on this board - especially PoE1 Supervets - can only really conceive of an ARPG working one specific way. After all, PoE1 has worked that way since the age of sail and it's still going, so why would anyone think it needs changing? Any other way an ARPG could work just...doesn't register with them. The introduction of the automobile was not without its detractors as well. People hated them. They were loud, they smelled funny, nobody knew how to maintain or repair them except specially trained folks nobody knew how to contact - you had to bring your busted car back to the factory somehow, instead of just getting a vet to ride out and check on your horse. People knew how to take care of horses. People knew how to deal with horses in their day-to-day. People were attached to their horses, and had no intention of replacing their beloved hooved companion with a loud, clanking soulless wheeled thingamajobber that ran on burning stinkjuice. People even thought that automobiles might kill people from speed alone - they thought the human body couldn't tolerate going much above thirty miles an hour without something failing from the speed and the person dying. Fast forward 'bout a hundred and thirty years, aaaaaand...well. It's time to stop asking for faster horses. Let's see how PoE2 shakes out as PoE2, and not just a lame faster-horse version of PoE1. Who knows - by this time five years from now, maybe we'll all look back on all these strident, nasty demands to make pOE2 Just Exactly Like POE1 But Prettier and laugh over how naive we all were. Last bumped on Dec 19, 2024, 5:56:06 PM
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nice read man, endorsed
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Flex
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Yeah, but other than the boss ai thats make it so it one shots you if you use your dodge roll to early because it seems to know where you will land, this game is more like oldschool steammachine vehicle than new automobile, lol^^ don't get me wrong i like oldschool
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Its like telling a artist that the bottom left corner of his painting should have a different set of colors.
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They absolutely shouldn't just remake PoE1, we already have a PoE1 at home, it's time for something new.
At the same time, your post basically writes off/disregards ALL feedback even tangentially associated with PoE1. The purpose of EA is to provide feedback. Who gets to decide if feedback is too similar to PoE1 and shouldn't be posted? You? Continue posting your feedback people, it's up to the Devs to decide what is valuable feedback and can be aligned with their vision, and what feedback takes their game in a direction they don't want it to go. OP I agree with your sentiment but I think you're too dismissive in general about feedback. It's not the people playing's job to adjust how they feel to whatever your vision of PoE2 is. It's their job to provide their honest and measured feedback and it's the Devs job to take it from there. I think I'd agree with your post more if the takeaway wasn't just a blanket write-off of all feedback that has anything to do with PoE1, but instead to be more patient and measured in terms of what is incorporated and what isn't. Last edited by pattw555#0071 on Dec 19, 2024, 3:28:22 PM
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Or maybe the just enjoyed PoE 1 more?
They are very different games One requires you to be more "on" all the time, but seems less complex behind the curtain The other is more a game you can play more casually, but seems to have more depth and variety with crafting and class building That's just what happens when you make a very different game, yet use the same name with a "2" attached to it Mosty wouldn't be the case if they've called the game something else But a numbered sequel. It's really no wonder that people was expecting something closer to the gameplay style they prefered Edit: Just to get ahead of the predictable replies possibly incoming No reason to respond "just go play PoE 1" This post not even saying PoE 2 should be like PoE 1 I do have my opinions, but ... I'm simply explaining why Last edited by Jokke1989#7206 on Dec 19, 2024, 3:32:47 PM
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How much 'honest and measured' feedback have you seen? because for every one piece of "honest and measured feedback" I've seen on this board, I've seen seven hundred whinging assholes demanding all kinds of crap that has no damn place in this game.
It's funny - my brother's deep into endgame (I am not because I have to work a full-time job and also play multiple characters), and he's consistently said his biggest complaints are that the game is too much like PoE1. His level 85+ Warrior slaughters packs with a single click, but despite having excellent defenses he gets obliterated by half the endgame effects out there. He wants the endgame to slow down - for players and monsters both to deal less damage, so the skill combo system Grinding Gear's created can come into play. He wants controlling effects to matter more and for attrition to be a bigger deal, with enemies wearing the player down rather than just dropping him with a volley of magical mystical chaos explosions or one dude with an exploding tank-cannon crossbow that pegged a lucky shot from offscreen. He's blasting through the endgame the way all the screaming yaybos in this forum insist they want to be able to do and he hates it. He wants the feeling from running the campaign back, where he was actually fighting the demon hordes of Wraeclast. Trading blows, imposing control effects while denying enemies theirs, using tactics and positioning to set up heavy payoffs. Not just "click Sunder, see if my stun threshold lasts until the Sunder goes off and kills everything on the screen." Is his feedback any less valid than all the PoE1 Supervets shrieking and shrieking and shrieking for their Faster Horse? PoE2 is at its absolute best in campaign play when it's most differentiated from PoE1, and I'm honestly despairing for my other friends all trying and really enjoying the game in the early Acts. When they hit the endgame Atlas Delve, are they gonna bounce again the same way they bounced off PoE1? It's one thing to play the first game for an hour or two, say "this sucks" and bounce. it's entirely another to have an awesome time during the campaign, spend your twenty or thirty or whatever-ty hours getting to Endgame, only for the Endgame to be PoE1 and say "well...this sucks again. Fuck" and lose the awesome thing you were having fun with. |
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the problem is not poe2 is another game that i do not like, the problem is poe2 is exactly poe1 but worst...
Just go to any stream and see, constant moving, spamming a skill, all other skill is to buff dps, the better defense is explode your scream... exactly poe1 |
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" Are their feedback less valid than his? Sounds a bit like a "you think you do, but you don't" moment Both providing feedback And let me tell you, the whining is coming from all sides I think I see more whining about "PoE1 Supervets shrieking" than actual "PoE1 Supervets shrieking" |
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