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Dont worry guys, honor in sanctum still lame AF, monsters still hiting 1K honor.
The changes hasn't been put in place. They clearly communicate that these are upcoming, and not even all changes but the ones they think sticks out the most from full patchnotes.
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Posted byTyraac#3049on Dec 19, 2024, 1:31:11 PM
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I would love the ability to assign more buttons on my controller. I hope they see this and implement it one day!
“Most men do not desire liberty; most only wish for a master that doesn't beat them.” Sallust (86-34BC)
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Posted bysloopadoodle#4000on Dec 19, 2024, 2:13:19 PM
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chaos trials are suck a shit show in room 10 clear
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please consider looking at trigger gems. feels awful the way it is rn
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Posted bydamane666#6751on Dec 19, 2024, 3:48:22 PM
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"
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PLEASE remove 1 death per map - makes it feel like you need to be 100% focused and stressing during mapping. Isn't fun, enjoyability massively lacking due to this. If it were a little bit more laid back in terms of deaths being a little more forgiving. Already seeing people complain that on-death effects have been causing people to lose loot, random oneshots causing people to lose a nicely rolled map whereas on PoE1 it would be an "Ah shit, lost a portal" situation. Make maps behave like the story, allow revives in multiplayer but make it cost a portal, why introduce a feature like that only to rip it away in endgame (the main thing people look for in a PoE game).
inb4 skill issue
I am on board with the portals. Random one shots are very frustrating when everything else does not one shot. My char has 3k Energy shield and 1.1k life and nothing even remotely one shots me, not even an endboss. But at the end of an t4 map without crazy modifiers 2 adds from a boss (not even the boss himself) threw 2 flame grenates eg. explosives towards me and i was immediatelly dead. It wasn't even chaos dmg, which i am most weak against by far.
No one sees that comming when every other hit from the same map eg. bosses, championes and end bosses at max deal 40% of my energy shield as damage (no matter which element).
As long as there are some enemies who seem to be unbalanced, one portal per map is a bad idea.
My mind is with the poor souls who play hardcore in this madness >.>
I fully support what has been said and I think more people need to speak up for it to reach GGG's ears and be changed
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Posted bymmitok89#6340on Dec 19, 2024, 4:57:49 PM
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where is that improvement?
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Posted bykaszatricek#2731on Dec 19, 2024, 5:22:37 PM
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get rid of 1 death mapping. its so stupid and unnecessary. "Get 1 shot ? too bad, oh you WERE enjoying that waystone area you specifically pathed to ? too bad"
why am I being punished because I couldn't react in .002 seconds ?
Please get rid of this. no one wants this. give us all 6 portals
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Posted byw0rmr0t#3678on Dec 19, 2024, 5:53:17 PM
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GIVE US 6 PORTALS!
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Posted byNitricaciddd#3859on Dec 19, 2024, 6:06:14 PM
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Posted byISOspunk#3867on Dec 19, 2024, 6:50:17 PM
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Yes
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Posted byaltazaar88#0519on Dec 19, 2024, 7:05:22 PM
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