0.1.0c Patch Notes (restartless)

I don't mind the rolling changes. It makes sense that some unit with lower mass got knock out of the path. It's a good conpromise till late-end game, when ppl have to invest in survivability.
The drop protection is cool. The start can be a hassle and a deal breaker for newbies. This is for act 1 only l, no?
Currency is abit of a tossup... I do think some currency, like gemcutter, is rarer nowadays due to the changes in the system, tho I'm concerned how the market will work when currency is like this.

Overall a very bold patch. I'm glad the dev can see beyond the complaints and address the issues in a level-headed manners. Even so, if you guys think that these buffs were overtuned, I promise I won't throw a big stink when you guys nerf it. Maybe just a little...
Man, what a shame, drops were already low and they even nerfed chaos orbs and artificers, while leaving only 2 regal shards for rares with 6 mods.

And of course they nerf boss farming, (THEY DROPPED A LOT OF STUFF, SPOILER: NO)

What a bad way to balance something.
Last edited by Riverwind77#5126 on Dec 10, 2024, 8:20:26 PM
increased drop rates?! I call BS, been playing 5 hours straight, not had a single regal orb or their shards.
Must be for the final release not early access.
I'm still unable to use anything spirit related while in demon form.
How long will it take for TW server to catch up with updates?
I have a problem with Regal Orbs for this patch.
I played 20hr with 3 different classes before patch an I found like 7 regal orbs. After patch I have found 1 in 12hr. Something is not adding up.
I've repaired the game files from application menu in the system.
Should I reinstall the game?
6hr on Frankfurt and 6 on Amsterdam. Same situation. Running from levels 8-23 Sorcerress and Warrior.
In fact I'm getting much less of any orbs. I'm getting a lot of Skill Gems.
I have a stack of those.
About Rarities (orange weapons) Despite having 20tish percent of Chance to find better stuff I have found 1 in 30hr of gameplay. Should it be like that?
"
Erionn#6306 wrote:
"
Regal is okay but Exalted also need some little tweak.
Blue gear isn’t enough in late acts and maps


I mean they said that exalted drop will go up a bit because chaos went down


GGG nerfs Chaos drop rate and I have yet to see one drop. From my perspective, this is terrible. I have not had a Jewelers Orb or Gem Cutters drop either.

Also, disenchanting a 6 mod rare still only gave me 1 Regal shard.

Currency drops are terrible, and GGG nerfs currency drops from bosses.

POE2 is POE1 Ruthless Mode. POE1 Ruthless Mode was a one-off fun aside when I knew in advance what I was getting into. But a POE1 Ruthless Mode game is not going to keep my attention for any significant length of time. I want to blast monsters and get loot, because that is what an ARPG is supposed to be. I will continue playing EA, but at a snails pace, continuing to hope things will change for the better. POE 2 is living off of POE 1's Legacy, the same as Diablo 3 lived off of Diablo 2's Legacy, and we all know what happened to Diablo 3 that was nothing like Diablo 2. We all ended up jumping ship to a new game: POE 1. GGG should be keeping this fact in mind.
キメラ湿地内でレアモンスターが見つからないバグを修正しました。
→キメラ湿地内でエラーが発生してゲームがシャットダウンする。
 修正してほしい。ゲームができない。
ritual kills instantly as well.... tuning is so off. just as ranged mobs. almost 1 shot mobs: porccupines, crossbow skeletons.
When will this patch be out for PS5? I was playing last night and didn't have checkpoint teleporting and gold was still dropping as yellow text rare.

Report Forum Post

Report Account:

Report Type

Additional Info