0.1.0c Patch Notes (restartless)
I was genuinely enjoying the game, hopefully this patch does not mean we will get drowned in loot...
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"5% qual and more regal shards aren't going to ruin your experience lol + their intention was to start you off at ground level and give you more loot because they couldn't do it the other way around Cassia supremacy
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Good changes.
Are we still going to pretend that Sanctum and Ultimatum trails are ok and fair though? | |
"Disenchanting six-mod rares to give two Regal Shards instead of one."
I just thought that yesterday! Now we need a way to slowly gain Exalts too, so crafting is still a thing and we can progressively work on our items. After all, it's still random what an Exalt adds. So, I would like to suggest: "Disenchanting six-mod rares to give two Regal Shards and one Exalt Shard." |
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will "+2 mods on rares" ultimatum thingy be disabled/locked behind second room to prevent resetting like div-orb fishing in necropolis?
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when are we getting networking mode? lockstep is unplayable on high latency
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Way too much loot now. Feels like playing diablo iv
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Cast on ignite persistent buff still doesn't work in demon form.
Persistent buff support gems (vitality support, ect.) still don't work for demon form. |
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" Restartless patches are made server side and do not require any downloads so this patch is already applied. |
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" Not even close. Last edited by dekahn#0048 on Dec 10, 2024, 7:28:12 AM
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