0.1.0b Patch Notes (restartless)

Instead of changing the interaction, they just nerf gas grenade?
test 123
Please look into the Blood mage ascendecy skill!

10% spell leech is bugged and not working!!!
So basically a handful of streamers discover a few skills and interactions (not bugs/exploits) that make things marginally easier and that requires a nerf within 72 hours of release?

All the other skills and itemization are so wildly undertuned that your players are desperately seeking ways to make the game less torturous and tedious. The least you can do is announce some buffs to ANYTHING while we lube up our asses for more nerfs.
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Gkek#1581 wrote:
Awesome to see nerfs rolling in to slow players down even more!

I look forward to farming white mobs for an hour to get two orbs of alteration and a magic wand I can't use and fight a boss that takes me two tries to beat and drops one rare!

Hopefully with more nerfs, I can take EVEN LONGER to kill trash mobs!


There are no orbs of alterations - and nerfing egregiously broken abilities is exactly what they need to be doing - otherwise everyone and their mother rerolls them within 24 hours to abuse.
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Gkek#1581 wrote:
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If you are complaning about nerf in an EA access, don't play the EA, there is going to be a lot of nerfs and you should be aware of it, that was literally announced in advance, stick to your gun GGG.


Nobody cares about the nerf. It's the fundamental philosophy that's the problem.

But yeah, stick to your guns for that 3% player retention rate after they finish the campaign one time, D4 Style!



You understand that a lot is gonna change during EA right ? you Understand that the objetive was to have a more engaging combat , you understand we are stripped from 10 years of power creep from Poe1 right ?
If you only like to blink across the screen and kill everything with 1 button 20 hours after a league lauch , just play poe1 and wait for POE2 to gain some power creep too.

i really dont get why are always some people bitching about everything when the just launched 2 days ago , obviusly they will fix stuff

"
Gkek#1581 wrote:
Awesome to see nerfs rolling in to slow players down even more!

I look forward to farming white mobs for an hour to get two orbs of alteration and a magic wand I can't use and fight a boss that takes me two tries to beat and drops one rare!

Hopefully with more nerfs, I can take EVEN LONGER to kill trash mobs!


There are no orbs of alterations - and nerfing egregiously broken abilities is exactly what they need to be doing - otherwise everyone and their mother rerolls them within 24 hours to abuse.

"Marginally overtuned"

-> Killing bosses in 10 seconds that takes other builds minutes to kill

Lol.

[Removed by Support]
Last edited by Vash_GGG#0000 on Dec 10, 2024, 9:45:27 PM
Thanks for taking the one enjoyable skill that merc had and crushing it with the fucking mallet. Really loving the D4 approach of taking out all the fun, and leaving the unfair, stupid, and boring shit.
WTF is this nerf???? The game was already a slow and the one viable skill on merc is now dead. Revert this now or I chargeback. Spending all this time nerfing skills when loot is clearly a problem. Nice one
Last edited by LegitPasta#4243 on Dec 9, 2024, 1:44:21 AM
merge from ssf to trade when?

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