0.1.0 Hotfix 6
did you changed something to the roll ?
before, we were alsays stuck in the enemies, and now, it is far less bad. or may-be, it is the enemies of the act 2 that are less a problem than in act 1. |
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that might be an overstatement but I watched a friend not specced for it 2 shot a bass at the start of Act 1 cruel
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" The point is that developers concentrate on nerfing whatever is outperforming and completely ignore the feedback regarding melee being extremely weak compared to ranged. Much-needed buffs must take priority over nerfs during beta; it's not like we are playing an e-sports league here. |
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some nerfs, buts till Game is crashing!!!!
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bring back predictive network mode
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Fun detected.
Back to Ruthless parameters. |
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15 hours and I have found one alch. game isn't very fun when I cant kill anything.
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the Ultimatum bosses are still IMPOSSIBLE LOOK AT YOUR GODDAMN METRICS I DIED LIKE 20 TIMES TO THEM AND IM OVERLEVELED AF
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What about Energy shield modifier in Ultimatum?
Just before this hotfix I fought Uxmal with this mod and it was literally impossible. He takes pretty much no damage to ES and when you take some of it away he just starts flying and regenerates to full. Unless you have chaos damage you have to restart the run. |
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" Game Crashes with the Character in Act 2 while loading the level. I tried rolling a new Character and the game works just fine in Act 1. Don't know what was in that small patch, the game worked just fine since start of early acces, act 2 was working just fine, but afte the patch, the game completly crashes each and every time. |
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