Continuous Stuttering/Lag Despite Stable FPS and Internet in PoE 2 Early Access

latence has nothing to do with he cpu. It's a server issue, that is worse since last update
Connection has been great for me since league start and significantly worse since today.

Several crash to desktop while entering a map.

Crash to login screen when opening a map on the device: map lost


connection in hideout and any zone is fine. The issue only happens when entering / opening maps.
Last edited by Von_Douche#7771 on Dec 19, 2024, 2:27:42 PM
I have the same issue, this started since the latest update. Every time I open a map, the server rolls a dice to know if it will create a playable instance. I lost too many T15 to this BS, it kills my will to play.
Throwing my hat in. Same issue. Baseline 30-35ms spikes up to 100-150ms, sometimes higher. How often this happens varies, it can be once every few seconds all the way up to twice a second. It makes my character seem like they are tripping over rocks constantly.

During the campaign I could live with it, caused a few deaths, annoying, but I moved on assuming it will be fixed. On maps I cannot deal with it, causes too many deaths and losing too many tablets.

The people affected by this seems super random. I have friends in my area on similar connections (e.g. cable 100/25mb) who do not have this at all, others that do.

I would like to see official acknowledgement or guidance on the issue. Without that I'll assume GGG doesn't see a problem and I'm out.
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Garchoo#6608 wrote:
Throwing my hat in. Same issue. Baseline 30-35ms spikes up to 100-150ms, sometimes higher. How often this happens varies, it can be once every few seconds all the way up to twice a second. It makes my character seem like they are tripping over rocks constantly.

During the campaign I could live with it, caused a few deaths, annoying, but I moved on assuming it will be fixed. On maps I cannot deal with it, causes too many deaths and losing too many tablets.

The people affected by this seems super random. I have friends in my area on similar connections (e.g. cable 100/25mb) who do not have this at all, others that do.

I would like to see official acknowledgement or guidance on the issue. Without that I'll assume GGG doesn't see a problem and I'm out.


Just curious, what are your PC specs? I've been sorting through this forum looking for patterns, and I'm trying to gather as much information as I can to see if there's a common thread.
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Just curious, what are your PC specs? I've been sorting through this forum looking for patterns, and I'm trying to gather as much information as I can to see if there's a common thread.


Ryzen 5 5600X (just upgraded from 2600, no change)
NVIDIA GeForce RTX 3060 Ti
AB350-Gaming 3 mobo
16GB RAM
M2 SSD storage (also tried game on SATA SSD, no change)
Windows 10

Running game at minimum graphics, makes no difference as far as I can see.
Last edited by Garchoo#6608 on Dec 19, 2024, 9:45:05 PM
This game has a problem with 3dv chache for sure.

My game does this thing where it plays in slow mo then speeds up in 3x speed yet maintains consist fps, ping and stable temps. Ive never seen anything like it before
Triple GGG truly are showing they are tip top in the arpg world addressing this issue lol

literally pouring fuel on the fire the games already become.
Same here, started when I updated the game yesterday.
I purchased the game yesterday and started playing - the same experience as all of the above mentioned. I also turned down all graphics options, without an effect. Freezing of gameplay for 1+ sec, in the presence of enemies/monsters not playable

even in town the visual hangs from time to time

really not playable, I'm not amused!!

hopefully an update will be distributed soon to remove this problem!!!

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