Hard crashing PC locks up

"
are GGG even working on this?


Nah man, it's over. Pack up your bags, they've reached their maximum quota of bug fixes for the game.

I did hear though, that if we reach 500 pages they'll increase the quota by an additional 10 fixes. If we're lucky, it'll be worked on then.
"
"
steinamo#6835 wrote:
but peaking by CPU to 100% (it hit 108.5% once in HWMonitor) does not seem safe for CPU longevity. My system is new and I'm not trying to brick components two months after building it. It's absurd that nothing has been done to address this in 30 days of playtesting, especially with SO MANY people experiencing the issue.

If you bought "trashy" CPU not letting it run at full speed, why did you even bought it? My CPU can run at 100% load without issues, no overheating, no error. One month under constant 100% load.

PS Imaging using OFFICE operating system for gaming. These Windows 11 enjoyers...



Explain to us the difference between:

Continuous measurement of 100% CPU load with a responsive system

Versus

Last frame (frozen) measurement of 100% CPU load during full system malfunction?

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"
"
steinamo#6835 wrote:
but peaking by CPU to 100% (it hit 108.5% once in HWMonitor) does not seem safe for CPU longevity. My system is new and I'm not trying to brick components two months after building it. It's absurd that nothing has been done to address this in 30 days of playtesting, especially with SO MANY people experiencing the issue.

If you bought "trashy" CPU not letting it run at full speed, why did you even bought it? My CPU can run at 100% load without issues, no overheating, no error. One month under constant 100% load.

PS Imaging using OFFICE operating system for gaming. These Windows 11 enjoyers...



Explain to us the difference between:

Continuous measurement of 100% CPU load with a responsive system

Versus

Last frame (frozen) measurement of 100% CPU load during full system malfunction?



There is no difference, 100% cpu is 100% cpu utilization. Just because a process has caused the cpu to hang does not mean you're now reaching new heights of cpu usage.

A cpu is designed to be run at 100%, what they aren't designed to do is run at 100% and not thermal throttle. If you pull that off, which is entirely an end-user fault, you will kill your cpu. The reason I say its the end-users fault is because theres plenty of failsafes these days like throttling your cpu to prevent it from slowly dying, and or shutting your pc down in the event your cpu is actually overheating
Last edited by yubom#7152 on Jan 7, 2025, 2:53:46 AM
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yubom#7152 wrote:

There is no difference, 100% cpu is 100% cpu utilization. Just because a process has caused the cpu to hang does not mean you're now reaching new heights of cpu usage.

A cpu is designed to be run at 100%, what they aren't designed to do is run at 100% and thermal throttle. If you pull that off, which is entirely an end-user fault, you will kill your cpu.


Of course it is designed to run at 100%. Anyone who say otherwise lack knowledge. The helpful reply is to say hey actually, all cpu's are designed to run at 100%

The pretentious and socially inept reply is to overcomplicate your explanation and be pedantic. Just like what he does in these threads.

Edit: do you see what i mean though? it is not that it is the 100% usage that causes the crash. People are just signaling what they feel is anomalous. You would understand this if you have a decent people skills
Last edited by godimpulse#1516 on Jan 7, 2025, 3:14:56 AM
"

Explain to us the difference between:

Continuous measurement of 100% CPU load with a responsive system

Versus

Last frame (frozen) measurement of 100% CPU load during full system malfunction?


Already explained. Read the topic, don't want to repeat this again x10 time. Your system designed to work at 100% load without significant degradation of the QoL, if you need so. The problem is system-wide, not just PoE-wide. And it has WAAAAAAAY deeper roots than you can even imagine. I strongly recommend you to find some basic information of internals of NT family systems. For example from Mark Russinovich.
"

it is not that it is the 100% usage that causes the crash.

Yes. It's sort of deadlock / race condition in the deeper levels of the system, in particular it can be faulty driver code, scheduler code, UEFI non-maskable interrupt handler code or altogether. Even it may be hardware bug (both CPU and GPU) on the modern GPUs in case of compilation performed on the GPU. Who knows. This is not something easy fixable.

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yubom#7152 wrote:
If you pull that off, which is entirely an end-user fault

Yeah! It's user responsibility to provide neccessary cooling to their CPU. But as you said, CPU designed to work at 100% load. I don't know did you see, several tens of pages above some "joe" told me he built his new PC with shitty cooling system because he weren't planning to load his CPU to 100% load. I was laughing loudly. People like him burn their CPUs and then babycry how bad the company X.
Last edited by cursorTarget#1174 on Jan 7, 2025, 3:55:46 AM
ppl should start to demand for refund if we cant play the game whats the point of the early access? its like cyberpunk 2077 but worse
at least cyberpunk didn't crash and broke pc or consoles
if it was normal crash, ok but its complete pc freezing and abnormal cpu usage, so its WAY worse, similar to anthem.
Last edited by bikitoru33#6052 on Jan 7, 2025, 4:11:32 AM
UFO experts says aliens were involved. That is why GGG unable to fix this.
Any updates from GGG? My CPU will be fried by the time they fix it and that will be MORE money on top of the $30 they charged!
Amazon and New World burned video cards. GGG want to burn the GPU)))
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