Hard crashing PC locks up

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I was seeing this on a 7950x3d and also on a 9800x3d, setting affinity would sometimes resolve the issue, which makes me think that does not actually resolve anything.

What DID resolve it for me was setting the process priority to real time for PathOfExileSteam.exe. I also remove its affinity for CPU 0 and CPU 1 just in case so I don't have to reset my PC.

When using the 7950x3d I had the game pinned to CCD0 (3dvcache cores), and was often able to unlock the process by allowing the game to also use CCD1 (non-3dvcache cores) temporarily.

Given this, it seems like a multiprocessing/threading application issue to me. Maybe a race condition?


Damn, I spoke too soon. Three days without crashes using affinity and realtime priority and it just crashed while zoning :(
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Cainrith#2807 wrote:
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Cainrith#2807 wrote:
But again, why should someone be taking this risk? Would you expect when launching a game that it might brick your hardware?

They accept that risk when they bought hardware based on the modern standards. You completely ignore that the game doesn't have access to the hardware directly and it runs in isolated low privilege environment. The entire system designed to protect stability and security from the malware and glitchy applications.

Hardware abstraction layer, ring 3 completely separated from ring 0, system kernel with Patch Guard, shadow tables, process security tokens, preemtive multitasking based on System Timer interrupts, ring 0 memory leakage detection, argument checking when ring 3 program needs to call something from ring 0. And much more, like disabled CPU commands like CLI / STI, etc. So many efforts the industry made all over these years.

Everything failed!

Because of what? Because of some random, glitchy, isolated application with almost no rights to do anything on your system. Don't you see the problem? And it's not about "using system API in unusual way". The entire API built around the fact that some ring 3 program may use it incorrectly (we don't know exactly what's going on) to protect the system stability and security. This is the core part of your OS and you completely ignore that fact.

For some reason you don't blame the guys who wrote crappy code for the ring 0, turning your system into a house of cards, but you do find someone to blame in this chain of events.

It's like blaming the 5.56x45 bullet that penetrated your body chest and not the manufacturer for making shitty untested plates. You blame the Sun for burning your skin, not the sunscreen cream you bought from the chinese seller.


Vulnerability is one part of the equation, the more important part is the exploiter. And sometimes "vulnerability" is due to the alternative being more inconvenient for a good-faith user. Think it like this: You can simply not put windows when building a house, this way you can avoid burglars coming in. There is no longer a "windows vulnerability" in this case. But not having a window in your home is not really a desirable outcome for the regular people so we make do with creating closable windows, putting window guards etc... At this point you are reasonably protected and if a burglar were to weld open those irons well... That's on them.

PoE2 is a bit different.

In this analogy PoE2 is your mate's 5 year old kid who is running in your house, breaking things. You really want to spend time with the kiddo because you were abroad while he was growing up so you only had some videos and pictures but at one point the damages rack up and you wonder if he needs professional help. When you ask your mate, his wife evasively mumbles something about conduct disorder but assures you that this only seems to happen in homes with people in it.

At this point your windows being open is not related to the damages you have incurred.

Also when you get shot you do not blame the bullet, your equipment, or your skills, instead you blame the shooter. It was the shooter that was the problem.

Furthermore, I ask anyone who sees this message to please give a negative review for Path of Exile 2 on Steam.

I answered in another topic. No reason to duplicate the answer.
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Maybe a race condition?

Yes, it may be. It would be even worse if the race condition happened at kernel mode. I hope the shit will be fixed by the industry (Microsoft, driver developers, UEFI developers, CPU/GPU microcode developers, etc), because it's not only GGG's issue. Because without fixing the roots of the problem your system will be affected by that design flaw / vulerability allowing the attacker to hang your machine up just because he wants to do. Or it will happen again in the future, like some Cyberpunk 2077 users reported in the respective NVIDIA thread.
Last edited by cursorTarget#1174 on Dec 29, 2024, 9:32:37 PM
Hello everyone, I followed two pieces of advice from this forum, and I've been playing for two days without the game freezing.

1: I installed GeForce Hotfix Driver Version 566.45.
2: I removed the old version of GameInput Service (video: https://youtu.be/VaYvj2gRnUI?si=yQ94e2Djrwa0hxQI).

I no longer use Process Lasso or any other programs. I am using Vulkan renderer.

My specs:
CPU: AMD Ryzen 5 5600x
GPU: NVIDIA GeForce RTX 3080 Ti
OS: Windows 11 Pro 24H2

I hope this helps someone as well.
Hello everyone. I am one of us unlucky exiles crashing and freezing, i already did my duty and wrote a detailed post about my problems on forum and on reddit, i left a negative review on steam as well (until its fixed).

I just wanted to share my experience. I know, this is not a fix, or a workaround. It might be Placebo or temporarily. I dont expect anyone to do the same, nor do I state that it helps anyone else or thats it does help at all.

I upgraded my PC 4 days ago from:

AM4 --> AM5
B650 Aorus Elite --> X870 Aorus Elite Wifi Ice
Ryzen 5600X --> Ryzen 9800X3D
16GB Compatible RAM --> 32GB 6000 CL30 Compatible RAM
WIN 24H2 --> Fresh Clean Windows ReInstall 24H2
GPU, PSU, AIO, Case remained the same

Beside the smoother ingame experience like no more stutters, no more lags, no more huge 0.1% dips (ty 9800x3D), with my new system i didnt freeze or crash in the last 4 days. Thats without ANY tweaks, so no POEUncrasher, Lasso, Shader Tweaks or similar things.

I dont know why, as I am one of those who think the problem is on GGG's side.
I am well aware that it might come back, but as for now, i am happy how it is.

Due to the already heated discussion on here: Again, just wanted to share my experience, i dont expect anyone to do the same. I would have upgraded anyhow, POE2 or not.

Happy New Year!
PS: WTF GGG! COMMUNICATE ALREADY!

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PS: WTF GGG! COMMUNICATE ALREADY!

They are on vacations.
bump
BUMP
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PS: WTF GGG! COMMUNICATE ALREADY!

They are on vacations.


Oh wait, that's right, no one has their mobile device with them.

🤔😢
I noticed when using Game Mode in windows . I have less crashes .
I also Reinstalled the Nvidia app which had an issue not optimizing the game for me .

Since I did this 2 things My game have crashed only once .
I wonder if software like vanguard from valorant / league of legends could be the reason for this issue .

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