Hard crashing PC locks up
I love reading this thread and finding a new possible solution only to find a page later it didn't work for everyone else lol. I wish GGG would at least say they're making progress at identifying this issue. I can be patient if I know its being worked on.
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Experiencing this issue as well. PC freezes and requires a hard restart on loading screens. Disabling multithreading before entering an area prevents the crash.
4070 Super 7600x WIN 24H2 Actually just upgraded to am5 to play poe2 and thought it must be overheating or something because I didn't crash on my old PC (i5 6600k, win 10). All drivers and updates installed. |
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" They are still working on it and didn't find a proper solution, that's why they say nothing. I'm no expert on this matter but after all the troubleshooting I did and, the ones that appear every hour in this thread I assume the problem it's in the engine and it's not a easy fix. |
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Had same problem on 7900X3D, disabling SMT in Process Lasso seems to work for me, just in case helps anyone.
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I'm getting the same issue randomly when changing zones. My computer just locks up and I have to force it to shut down and then start it up again.
I'm running an AMD Ryzen 7 7700 with a GeForce 4070 on Windows 11 24H2. |
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" Did you do it for all 4 locations of Path of Exile 2 files? I did it and I have stopped crashing after 264 crashes at least so far. I know Its not definitive and I could just be getting lucky but it seems to be working. I excluded these 4 locations 1. C:\Program Files (x86)\Grinding Gear Games 2. C:\Users\%userprofile%\Documents\My Games\Path of Exile 2 3. C:\Users\%userprofile%\AppData\Roaming\Path of Exile 2 4.C:\Users\%userprofile%\AppData\Local\NVIDIA Corporation\NVIDIA app\NvBackend\ApplicationOntology\data\wrappers\path_of_exile_dx11 The last one Probably had nothing to do with it but since it was connected to path I just added it to the exclusions from windows defender as explained by OP. If this fix fails in the future I will make sure to post the failure. But for now I am finally enjoying the game with no interruptions and actually Moving from zone to zone much faster than even when my game was behaving before. P.S. I know GGG still needs to fix this despite any work arounds we find in the community And I am sure they will so this process is no longer necessary. I believe this wholeheartedly. Patience is key. And yes it is possible for major game breaking bugs to not be seen during closed beta. No game has zero bugs. Look at Cyberpunk when it came out. I was willing to play still with the crashes because I love the game and I knew sooner or later they will fix this. I am just so happy that this work around is working for now while we wait for them to fix the real underlying issue. |
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" You know what ill edit my post, I did it only for the steam files. But ill respect this send thx. Definitely worth adding to the list of try to do's and this goes to the top of that list |
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" Are you ok knowing that user mode application crashes the entire system so easy? So if some script kiddo decides to (re-)compile hlsl (or dxil) shaders in bulk in max possible threads he just can freeze your PC? WOW! Nice security. Sure, blame GGG. One single application fucks the system so badly that the OS can't display bug check. Did you check the links I dropped before? Some developer had completely the same problem compiling shaders for their game. |
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It’s time to contact media !
Contacts to media, GamersNexus, Jayz2cents, Hardware unboxed, Paul’s hardware,pcgamer, eurogamer, digital foundry, rock paper shotgun. team@gamersnexus.net jayztwocents@gmail.com https://hardwareunboxed.com/pages/contact paulshardwareorders@gmail.com tips@pcgamer.com https://www.eurogamer.net/contact-us https://www.digitalfoundry.net/contact-us https://www.rockpapershotgun.com/contact-us |
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It's still crashing. Massacre
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