[0.2] Cold Chronomancer Megathread. Nerfed to the ground.

Hello
Here is my take on cold chronomancer I tried PaintMasters build it's awesome but I did not like having the scepter on secondary so I took foci instead and for bossing I've been using these gloves with 2 socket corruption. https://poe2db.tw/us/Nightscale
For survi I focused on faster ES recharge rate and annointed to my neck
Mental Toughness

Still havent made my mind should I use frost nova or bomb

I had on 0.1 way different tree from this it was heavily on left side but it felt bad on 0.2

https://poe2.ninja/profile/character/cyt2zhghzhys/R%C3%ADgr-7547/ChronomancerJulra

Build is not dead it's fun flashbang show on screen when there is numerous comets coming in.
Thanks for the help yesterday.

Quick new question, what should be the spell crit chance we should be going for?

Let’s say frost bomb has 13% base crit chance. How much are we looking for?

Thanks.
"
Casia#1093 wrote:


doesn't look like they have mobility in ice nova, despite the constant casting. a bit odd.


Seems a bit slow to me, honestly. they waste quite a bit of time instead of just bomb/walling.

Ikr, it looks more fun than bomb/walling tho.

As for the Maligaros - they slowly become chase unique xD
Cost 10d already for cheapest corrupted and keep going higher.

Snakepit is getting more expensive too.

A non-corrupted pair of snakepit/maligaro with decent rolls is 30d already.

Meanwhile, Leopolds applause is getting cheaper - 5d atm.
-50% penetration approach can save all exposure investment and skill gem slot for hypothermia, but requires Pandemonius amulet, unfortunately.

"
Hello,

i started a new sorc and am leveling as this build

im confused on the blasph/hypothermia part of the leveling guide.

at 35 do i put hypo inside of blasph or have it seperated and use temporal chains inside blasph? its just a bit confusing and i apologize for the noob question.


Hypothermia in blasphemy is a temporary solution before Temporal Chains (which you get at lvl 52).

You can get CoF or anything else instead of blasphemy ofc, but I found it being pretty convenient to use.

"
Rígr#7547 wrote:


Build is not dead it's fun flashbang show on screen when there is numerous comets coming in.


Well, I agree smh, it's just a very drastic change which we didn't welcome bc of insanely reduced powercreep.

We are a lot weaker now, but it's not like it isn't playable at least.

"
Kaintxu#8831 wrote:
Thanks for the help yesterday.

Quick new question, what should be the spell crit chance we should be going for?

Let’s say frost bomb has 13% base crit chance. How much are we looking for?

Thanks.


Oh, depends. Let me think.

Previously the goal was to stick around 60% crit chance on comet (with 20% quality), and crit chance for frostbolt/bomb/ice nova ~50% bc of Ambush support (which guarantees crit hit on walls). This way we were getting 100% crit chance on comet on bosses under Critical Weakness stacks from Eye of Winter.

Right now this approach is still legit for Effigy of Cruelty focus, but for other offhands it might be a bit different.

We need to crit cap Comet anyway, bc it's still top damage dealer on bosses. Not sure if Pinpoint support is worth using here or not, but it makes the goal way easier.

With Bomb/bolt/nova you need to just efficiently destroy walls, and bomb can do this a lot easier than nova/bolt which required Ambush and ~50% crit chance.

I can't say exact numbers for Bomb, bc it can easily destroy walls with icicle even w/o crit hits.

Basically, you can try to 100% Comet with pinpoint support and check if your bomb is good enough.
Last edited by monik390#5560 on Apr 15, 2025, 3:13:59 AM
"
monik390#5560 wrote:
Oh, depends. Let me think.

Previously the goal was to stick around 60% crit chance on comet (with 20% quality), and crit chance for frostbolt/bomb/ice nova ~50% bc of Ambush support (which guarantees crit hit on walls). This way we were getting 100% crit chance on comet on bosses under Critical Weakness stacks from Eye of Winter.

Right now this approach is still legit for Effigy of Cruelty focus, but for other offhands it might be a bit different.

We need to crit cap Comet anyway, bc it's still top damage dealer on bosses. Not sure if Pinpoint support is worth using here or not, but it makes the goal way easier.

With Bomb/bolt/nova you need to just efficiently destroy walls, and bomb can do this a lot easier than nova/bolt which required Ambush and ~50% crit chance.

I can't say exact numbers for Bomb, bc it can easily destroy walls with icicle even w/o crit hits.

Basically, you can try to 100% Comet with pinpoint support and check if your bomb is good enough.


Yes. I totally agree with crit capping comet. pinpoint is also a questionable one for me as well since its the only support gem that gives anything close to ambush. I think it would for sure allow for more passive points to spec into crit dam bonus instead of crit chance because after all, crit is king atm.

I'm currently at t14 maps and my main issue is mana sustain due to using ice nova with AM to hit walls instead of bomb. For me personally, bomb is just too slow on the orb duration and I prefer its use on bosses whereas nova with AM insta hits the walls just like bomb but twice as fast which in turn leads to faster map runs.

I've thought about maybe getting % damage taken recouped as mana on ammy but it doesn't seem to be making a difference for me especially with 4% mana on kill sapphires. anyone else wanna take a crack at testing this? It seems to be the only passive way to make mana recover faster than regen right?
Last edited by TestaTTV#9694 on Apr 15, 2025, 2:45:46 AM
What u guys do with mana problem? Every good build with chrono need tons of mana, and if u use 1-2 CoC mana down to 0 in 0.5 sec after proc. Any solution?
"
oRau#6703 wrote:
What u guys do with mana problem? Every good build with chrono need tons of mana, and if u use 1-2 CoC mana down to 0 in 0.5 sec after proc. Any solution?


The entire thing about CoC-Comet is to refill mana with Temporal Rift. It was like this from the beginning, later Melting Maelstorm worked better, but no more.

During mapping we rely on % mana on kill from jewels/Siphon.

So, right now it's harder for sure. Thats'why Nightscale gloves are so popular.
Last edited by monik390#5560 on Apr 15, 2025, 7:21:55 AM
Am I the only one having trouble staying alive? I capped my res and have 6.2k ES, but I still get overwhelmed. It's hard to do rituals in such cramped spaces — I have to spam Frost Wall like crazy just to survive.. 0.1 I played monk and had a lot of evasion, idk if im doing something wrong but ES as defense feels so bad
"
byringx#6257 wrote:
Am I the only one having trouble staying alive? I capped my res and have 6.2k ES, but I still get overwhelmed. It's hard to do rituals in such cramped spaces — I have to spam Frost Wall like crazy just to survive.. 0.1 I played monk and had a lot of evasion, idk if im doing something wrong but ES as defense feels so bad

Im using sparks, and for ritual i just stand in corner and hold spark, every one dead, time to time using mana tempest.
Seems like Xesht 2 is limit of this build at relatively low budget.

Maybe its fine, but i feel like it's not when crossbow builds or build that abuse some OP mechanics delete max difficulty bosses with similar level of gear or even less than i have, and its really piss me off.

I tried Xesht 3, damage is not enough, and surviving is hard because he just spam everything on top of invisible attack that sometimes oneshot.

nah, you guys have comet, pinpoint critical backwards.


20% quality comet is of course 15% base crit.
Bomb is 13%
wall is 11%


if you have comet in CoC, comet crits are not generating energy. all they are is damage. so all that matters there is raw dps.

its bomb and wall, that generate energy, and deal damage. so, need to factor in, damage, and building.


with a higher base crit, this does mean comet scales with "increased crit hit chance" more then bomb/wall.
but it also means it scales with crit damage bonus more as well.

every 10% critical hit chance node is about 1-1.5% average damage gained for 15% comet. depending crit damage bonus.
Every 15% crit damage bonus node is 3-4% average damage gained for 15% comet. depending on crit chance.

but like here.at 60% crit, 360% crit damage. (multiplier, so +260)
a 15% damage bonus node is 3.5%, and a 10% crit is 1.5% average.

frostbomb is 52% crit, and 360% crit damage.
a 15% damage node is 3.3%, and a 10% chance node is 1.3%.


so for Comet, you want to balance them out. leaning a bit more into crit damage.

(supercritical in comet.)
47% chance, 460% crit damage.
15% damage bonus is 2.6%, 10% chance is 1.6%

For frostwall or bomb however, or nova. They are not JUST raw damage. crits will build freeze faster, crits generate CoC energy.
pinpoint critical therefore would go here. get that 40%-50% frostwall crit up to 64-80% chance.

if you are self casting Comet with Unleash like I am. it potentially changes a bit. that said...I am also not running CoC at all. so, its all just average dps for me.
Last edited by Casia#1093 on Apr 15, 2025, 9:34:43 AM

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