Mtx in poe2 that players didn't pay for

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Saltychipmunk wrote:
I am more concerned for the really really old stuff that very clearly does NOT look up to par with poe 2.

Some of the early stuff looks REALLY dated and considering how important establishing a visual base line is for a new game it seems perplexing to let such comparatively ugly mtx into poe 2.

Like yes they could port over some of the early supporter packs. but have you seen stuff like the original grandmaster models? that armor stretches like fabric and is both low poly and mega pixilated.

Heck you can just look at the beta pets and see the pixels and polygons on them from outer space.

Why you put them next to some of the really detailed new stuff?

Makes no sense to me, nor does .. remaking them make much sense. Although I just do not know how many of the old pre poe 2 stuff exists since the output of GGG was much lower in the early years.


Visual fidelity likely isn't as important in the case of shared MTX as is the idea of not alienating your existing customer base by "turning off" their purchases, as well as tacitly encouraging them to play the new game by telling them they're already invested in the new game by dint of being invested in the first one, as well. Those old MTX skins may be uggo, but they're still somebody's nostalgic favorite skin. "The first MTX I ever bought", or the skin they were using when they first made it big in PoE, or the like.

Letting people use those skins in the new game removes a big barrier to the new game without overtly diminishing anyone else's gameplay. You'll generally only ever see them in towns, and very rarely at that given the likelihood of any given player having and still using those specific skins. Besides, we're already long past the point where you can turn your character into a walking LSD trip, and that's way worse for visual fidelity than simple low-poly issues, so why fuss over a relative handful of people still being able to use their old nostalgia skins?
Look, just save yourself the headache of pondering this mess and do what I did: ask GGG to delete all of your mtxes.

Nice clean start in PoE 2! After all, why should GGG get all the fun there?
https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
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Draegnarrr wrote:

I think i've been around too much commercial triple A recently that would never even think twice about selling you the same MTX twice regardless of potential barriers or blowback.



right. i think ggg will get us in the end too, they need to get us a bit and they will find a way to do it. all our old mtx armours work, cool... but they look really shit compared to the new ones and the new weapon and character effects so youre gonna buy the new ones anyway. your stash tabs still work, but the new poe2 league has new stackable consumable materials that fit really efficiently into the new specialist stash tab which you want to buy. all your skill effects work, but most of the new weapon animations have new skills so 75% of skills you are using regularly are ones you dont have an mtx for and the new skill mtx are insane.

so i think they find a way to get us anyway even if we have a ton of old mtx without needing to take the old ones away.



maybe im wrong but my guess is that we see very little in terms of poe1 exclusive mtx moving forward. if you build an mtx that works for both games you double dip, youre selling that new armour skin to both player bases and the people who play both games feel like theyre getting twice the value from it. so by sharing mtx you get to develop 1 item and sell it to 2 playerbases moving forward.

if you make an mtx purely for poe2 because its 'hyper specific' to poe2 content then you are selling it to all the people who already spent $500+ on poe1, but spending dev time making an mtx that only works in poe1? i just dunno if theres an incentive to do that any more. i wouldnt be surprised with the way poe1 has so much reused/reskinned assets in leagues if poe1 content in general moving forward mainly comes from cannibalising assets made for poe2.
I'm very curious about how they will fulfill this promise of also bringing 'back' skins from PoE2 into PoE1 without causing performance issues (especially in crowded towns).

P.S.: OtoH the hardware requirements for PoE1 have already increased enormously from release, so what's a few more doublings as time goes on I guess ?
Last edited by BlueTemplar85 on Sep 18, 2024, 1:44:43 PM
I have a bunch of mtx from challenges, free streams and boxes and the few packs I got, i'm fine if they don't make it to Poe2.

I'm pretty sure they won't convert them to random poe2 mtx, that would be stealing their own money.

Last I heard they were planning to add poe1 mtx to poe2 but honestly we're talking about a LOT of mtx and I don't know if they have the resources to do it. Maybe over the years, dunno.

I'm just happy that all tabs will carry over to poe2 since I have a lot of them (all except uniques tab I think).

And another edit since I seem to keep remembering things: I think ggg isn't even obligated to migrate mtx since it all belongs to them, right? Even if you bought them via packs or anything, it's still their bits and pixels.
Second-class poe gamer
Last edited by pr13st on Sep 19, 2024, 5:30:18 AM
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Snorkle_uk wrote:
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Draegnarrr wrote:

I think i've been around too much commercial triple A recently that would never even think twice about selling you the same MTX twice regardless of potential barriers or blowback.



right. i think ggg will get us in the end too, they need to get us a bit and they will find a way to do it. all our old mtx armours work, cool... but they look really shit compared to the new ones and the new weapon and character effects so youre gonna buy the new ones anyway. your stash tabs still work, but the new poe2 league has new stackable consumable materials that fit really efficiently into the new specialist stash tab which you want to buy. all your skill effects work, but most of the new weapon animations have new skills so 75% of skills you are using regularly are ones you dont have an mtx for and the new skill mtx are insane.

so i think they find a way to get us anyway even if we have a ton of old mtx without needing to take the old ones away.


...I feel like "getting someone" by making much higher quality stuff that people are excited for and want to get/buy really shouldn't be seen as a negative thing, maybe? Is that not supposed to be how the whole MTX thing, like...works?
Absolutely correct.

Like, GGG's main goal is to make a good product, which in turn can earn them revenue.

So they make an evolution to the first game in the form of POE2 - new skills, new animations, new league mechanics, better quality graphics and so on.

The New MTX is high quality, actually better looking than the old one.

But they also decide to please the guys who spent like hundreds of cash on the old MTX and are emotionally attached to it.

So they transition POE1 to the updated engine that POE2 uses, so all the old cosmetics work in the new game as well.

GGG are not trying to "get" you. They are simply, actually, doing what the community wants by creating a higher quality game, and as a bonus they let the guys that have an emotional bond to their old cosmetics not feel screwed.

Will the new MTX be better than the old ones? ABSOLUTELY!!! AND THANK GOD FOR THAT!!! THATS IS A VERY GOOD THING.

WAKE UP.
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1453R wrote:

...I feel like "getting someone" by making much higher quality stuff that people are excited for and want to get/buy really shouldn't be seen as a negative thing, maybe? Is that not supposed to be how the whole MTX thing, like...works?



ya for sure, they need to fund the game. they are working and they should be paid for that work, thats the current model of society. i dont mean it in a bad way and i do think there is an element in the forums at times that wants to demonise ggg every time they do something to make money as if being paid for their work is somehow immoral. i mean 'get us' in the friendly gest way, 'ok chris take my money damn you'.


theyre also doing it for us. people have criticised chris for paying influencers to play the game etc with 'our' money, but thats advertising which brings in new players that bring in even more money and that keeps he lights on and means we get new leagues for the next few years, it means we can log on in 6 months and all our items we invested 10k hours into grinding are still there for us in standard to play with and trade with.

chris owes it to his team to make sure they can go home at the end of the day and feed their kids, pay their bills. he also owes it to us who have spent a lot of $$$ and time on this game to keep the game running. when you are an FTP model that means you need to go out and get that money pro actively, the most immoral thing chris can do for everyone involved is not monetise the game properly and let it collapse, cause then we all get fucked.





chris has a staff of over 100 now i think(?), a player base of several million people and everyone needs him to consistently make the right calls to keep the lights on, and 11 years in, games still here, this league was the largest ever player count. the guys just some random gamer who wanted to make a spiritual sequel to d2 in his mums garage and hes still here today doing it, making the impossible happen. the guys a hero, it makes me sad when i see the disrespect chris gets sometimes in these forums because he is a beautiful human being who has gone out and done a genuinely good thing among a mercenary, psychopathic global system crowded with bad actors.
GGG Already stated that all MTX that can be converted from PoE 1 to PoE 2 it will be, armour sets etc wouldn't be too much of a problem but thing's such as skill effect's probably won't because skill's have changed in PoE 2.
I'm suprised your MTX not carrying over to PoE 2 is even entertained as a possibility, suicidal move if happened.

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hasatt0 wrote:
Normally there is no obligation on developers to carry over mtx in a sequel.


Nah they clearly stated MTX bar skills carry over, 100% falls under false advertising under EU law here if they don't, and best case scenario massive refunds.

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hasatt0 wrote:
I won't be surprised if GGG decides that carrying over mtx is too much hassle and abandon the idea altogether.


Great idea, just take me as example - every supporter pack I bought, I did so after confirmation MTX carry over, and because of it. If they walk back on this, it's instant refund and never touch anything by the company again, and I bet I'm not alone. The hit to their rep would be insane, and a lot of the business model is based on goodwill, so yeah, not happening.
Last edited by Rabarbar_Lichy on Sep 28, 2024, 7:49:55 PM

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