Massive performance issues after recent patch [Ps5]// [possible solution]
Textures failing to load. Multiple crashes on map. Failed to load instances. Something in this update broke the game.
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Is no one from GGG monitoring these bug report threads? Or are they just being completely ignored?
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PS5 on US East Coast, have had basically no disconnects since starting POE during Crucible league. After 3.25.1, disconnected 6 times in under an hour in unjuiced white maps. Honestly would prefer going back to being a week behind PC if it meant GGG would at least login and see if the game works on consoles past the intro.
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Same thing here, player from Brasil on ps5, Lost a bunch of red maps to this
Started happening after The latest patch. |
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Unplayable right now. Only freezes
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sam here. EU all servers lag like crazy. textures dont load. bricked a maven which i wanted to start my s4ession with. then i tested some network stuff and bricked all maps while testing which crash as soon as i hit the first few packs.
since we are console i expect to not be able to play the game for some days. |
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" You are quite optimistic saying some days. Lets face it, we are not going to have a patch. When they release 3.25.2 for pc, maybe, just maybe we will get something here. They dont even care to reply to any one of the numerous threads. They can put a pinned post acknowledging the problems but its been like a whole day and we still have nothing. |
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It´s unplayable. Can´t see Monsters or my spell effects
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It's sad to see the state of one of my favorite games :/
I'll drop until next patch and hope the better for everyone. |
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Last GGG activity on the console bug reports forum was july 30th.
There are at least two replies on the PC bugs from today and here we are two days in this mess with nothing. |
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