mac m1, performance issues and error with updating and login
i have a few issues i would like to report;
1. entering a town instantly tanks my fps to 5-10 because of all the damn mtx people wear. sometimes it takes me longer to finish everything i have to do in town than it takes to clear a map. this is really bad :( 2. when using the RF skill, when you walk over corpses or grass or something like that, there is an golden disintegrating-effect shown making these objects burn. this effect alone costs me around 10-20fps and occurs during regular gameplay all the time. please is there any way to disable it? 3. when patching via steam, the update cant be installed properly with an error "cant wrtite do hdd" shown. after rebooting the system it works 4. you have added a layer of rng to the client login and i am not a huge fan of it. sometimes i have to repopen the client 10+ times before a login will succseed and i can play the game. a way to know that the login wont work is in the char-selection screen all the models will be very low-poly and washed out. when they are shown normaly, login will always work. 5. overall, the game seems to be poorly optimized on mac. i have much better performance on my steamdeck. which is kinda very odd imo thanks and all the best Last bumped on Aug 21, 2024, 5:22:53 PM
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I can't comment on 1,2 & 5 but 3 & 4 are the current banes of my existence.
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I have encountered issues 1, 3, and 5. Possibly issue 2 as well (I play RF to reduce flashes, effects, and some particles), but I haven't pinpointed the cause of the FPS drop during fights. I understand your frustration with it..
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I have experienced all five too!
#3 I resolved by granting 'Full Disc Access' permission to Steam. #4 Rebooting, re-installing, re-trying. I have not found anything to be consistently letting log in and play. The low poly / washed out loading is dead giveaway, but I am also getting "instant game closed". Both of these events are followed by a crash report window. #5 I have to play windowed, but want to play full screen. The new scaling system seems like a step in the right direction at least. |
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You're able to get past character selection? I've tried about 50-60 times over 4 days, and it either crashes or "failed to connect to instance" followed by "unable to connect to login server".
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You have to re-open the game for each log in attempt. It seems utterly random if your attempt succeeds or not.
After my last reply I started continuously retrying and had lost hope after the first 10 attempts, but was hoping to make the repeated crashes stand out in GGGs logs :-) Out of nowhere and with no additional steps to what had been failing for maybe 10-15 minutes the game loaded me in... |
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after 50 logins and "failed to connect to instance" after clicking my char, i gave up.
m3pro, 36gig ram oh, i managed a crash: " Last edited by danielray#1245 on Aug 1, 2024, 4:32:03 AM
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There might be higher success if you:
- Launch Game - Wait 15 seconds - Login - Press play as fast as you can --------- Updated: Last 4 times I had to login and doing the steps above I get one failure and then on the next try I am logged in. Last edited by codereaper#6488 on Aug 2, 2024, 1:29:15 PM
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I somehow avoided the Mac client login issue for a few days, but it's back again.
Edit: if I spam Enter key to Login and Play as fast as possible, I can make it past Play, then client crashes instantly, or (rarely) I get "Failed to connect to instance." A few stack traces for just the crashed threads, several of which indicate a failure inside malloc(): " " " " Last edited by Tunzophun#4814 on Aug 3, 2024, 1:21:49 PM
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Another symptom: Directly after client restart and before login, I selected a different gateway. All the gateways were reporting typical pings in the list. The login failed with "> Connecting to login server > Unable to connect to login server." After that, the list of gateways showed all the pings as "?".
It's probably just a side effect of some random memory corruption, but it is fairly repeatable, and I thought it was interesting. |
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