The idea is ok, but I would add the alt key to press to display the cards... And I would display all the div cards available, not only the main ones.
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Posted byLyonnel#7005on Jul 15, 2024, 6:42:08 PM
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what happened to void stones and eater and exarch influence on map?
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salami tactic ^^
Last edited by b44dss#1052 on Jul 15, 2024, 6:47:37 PM
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Posted byb44dss#1052on Jul 15, 2024, 6:46:47 PM
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Wouldn't it make more sense to add the div card list to the map item's alt-hoverover, instead of the atlas? Adding it to the atlas means we have to navigate away from our stash to select a map.
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Posted bythor777#1684on Jul 15, 2024, 7:00:37 PM
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"
jsuslak313 wrote:
"
Valencius81 wrote:
As always lots of complaining and in the end changes like this will not make or break the league or builds.
Yes....and this is part of the problem. When they make a change to something iconic to the game, it should be a MEANINGFUL change: not something that literally will make no difference to the game writ large.
Last time bandits were changed (largely) was in 2017. You seriously think that the current change is worth SEVEN YEARS of thought?
If a change was warranted, it should have been better. Look at how drastic the change was from pre-3.0 to post-3.0. THAT is what should have been done.
I'd have to say...the biggest problem I have with "modern" poe, since 3.14, is that GGG seems to have fallen into a pattern of making changes just for the sake of "seeming" like they are doing things, when in reality even before rollout it very clearly changes nothing.
3.14: nerf all power, nerf all flasks because player power is TOO STRONK! Oh....and lets also release Mageblood
I agree with you Bandits are indeed an iconic quest in poe and really needed a better rework/buff.
My choices would always be Alira/Eramir.Seems people didn't appreciate Alira regen part to its value this early, however Oak and Kraityn were really underwhelming.
Would have hope something charges related like 8% chance to gain charge on hit 20% said charges duration, with Eramir remaining +2 passives.
I find the new changes as underwhelming as before even though Oak being 40 life + 1 passive is an undeniable buff he just become the new Alira while she is a new Oak, and we are just back to the same.8 ms/15 all res + 1 passive isnt that bad either early on but meh.
It's kind of more balanced now but just really anecdotic;it s really a whatever side quest now.
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Posted byLouPoE#1540on Jul 15, 2024, 7:36:19 PM
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You can now hover any map on the Atlas to see what Divination Cards can drop in that map!
Oh em zi, this is so so so so soooooooo pog!
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Posted byCorrectitude#7532on Jul 15, 2024, 8:47:21 PM
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"
Pashid wrote:
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Warvald wrote:
So you guys removed doctor from burial chambers.
Im sure the drop chance of hh is going to be higher to compensate or we will have it somewhere else. Surely you wouldn't make items harder to get for no reason.
It would be a welcoming change if they actually make t0 unique rare again instead of a market flooded junk item.
HH been dirt cheap the past two leagues, kalandra touch dirt cheap, squire dirt cheap and even mb was just dirt cheap.
You mean in the league that dropped so much stuff it basically DDOS the server of GGG
Or the league where people were making 10 t0 per map yea it being avalaible in a broken scrav on map with 30k mobs isn't the problem
The problem really is the div card people in t16 sometime get.
Why am I still here
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Posted byWarvald#4362on Jul 15, 2024, 9:33:21 PM
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"
hotTopicEdgelord wrote:
what happened to void stones and eater and exarch influence on map?
Its still there it was confirmed on reddit by someone from GGG
Why am I still here
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Posted byWarvald#4362on Jul 15, 2024, 9:34:29 PM
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Now we just need a trade system that don't utterly suck and its GG.
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Posted byFeracitus#2208on Jul 15, 2024, 9:49:26 PM
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"
LouPoE wrote:
"
jsuslak313 wrote:
"
Valencius81 wrote:
As always lots of complaining and in the end changes like this will not make or break the league or builds.
Yes....and this is part of the problem. When they make a change to something iconic to the game, it should be a MEANINGFUL change: not something that literally will make no difference to the game writ large.
Last time bandits were changed (largely) was in 2017. You seriously think that the current change is worth SEVEN YEARS of thought?
If a change was warranted, it should have been better. Look at how drastic the change was from pre-3.0 to post-3.0. THAT is what should have been done.
I'd have to say...the biggest problem I have with "modern" poe, since 3.14, is that GGG seems to have fallen into a pattern of making changes just for the sake of "seeming" like they are doing things, when in reality even before rollout it very clearly changes nothing.
3.14: nerf all power, nerf all flasks because player power is TOO STRONK! Oh....and lets also release Mageblood
I agree with you Bandits are indeed an iconic quest in poe and really needed a better rework/buff.
My choices would always be Alira/Eramir.Seems people didn't appreciate Alira regen part to its value this early, however Oak and Kraityn were really underwhelming.
Would have hope something charges related like 8% chance to gain charge on hit 20% said charges duration, with Eramir remaining +2 passives.
I find the new changes as underwhelming as before even though Oak being 40 life + 1 passive is an undeniable buff he just become the new Alira while she is a new Oak, and we are just back to the same.8 ms/15 all res + 1 passive isnt that bad either early on but meh.
It's kind of more balanced now but just really anecdotic;it s really a whatever side quest now.
Ok after some research this is indeed a nerf to all bandits. Friends i would play with would never pick them at all and now they never will. I cant even justify it at this point. poor kraiten too he hasnt been good since 2.0 lol. oh well i will say its good to get new players to go towards the lab thing so they dont miss it as easily.
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Posted byDawndove#6625on Jul 15, 2024, 10:48:00 PM
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