Reminder: Selectable Character Gender is a "Minimum Bar."

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Phrazz wrote:
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1453R wrote:
Its PC classes are not characters


Here is where I disagree.

They have their own backgrounds. They have their own voices. Their own character traits. Their own reactions to the environment. The environment have different reactions to them. YOU have no say in what the character says. There are no conversation choices. YOU can't influence the story. In terms of the story, you only experience it; you do not influence it.

To me it's pretty clear that GGG have tried to make them their own characters. If they've succeeded is a different matter.


Which is valid. I simply don't see how this is incompatible with a gender toggle. If they're paying to do the extra VO anyways they can tweak the male and female version of each mechanical start to suit that gender. The Sorceress is a Maraketh woman - the putative Sorcerer might be a Maraketh man that's significantly more bitter and angry than the Sorceress because Maraketh society doesn't value men, or perhaps he's an Oriathan instead. The Marauder is a Karui raider; the female equivalent might be a high-seas brawler sentenced on piracy who uses the 'Karui Raider' start/Ascendancies because sure that works too.

The story of PoE2 as a whole doesn't care who or what you are. Sure, the individual exiles have their own characterization, but the broader tale doesn't care about that characterization. PoE2 doesn't lose anything if the game allows for gender selection, the way the Witcher or Horizon would lose things if their protagonist suddenly grew different bits. Is it more work for Grinding Gear? Sure. But that doesn't make the work any less worthwhile if they had decided to do it.

AdRon: You misunderstood. I didn't say your long list of people had opinions less valid than mine. I said their opinions and desires were not more valid, which most of them indicated they believed to be the case. Your argument is "all of these people have the opposite opinion, therefore they're more valid than you and you should shut the fuck up and die." No. Any player is allowed to think, feel, and desire whatever they think, feel and desire. The assertion I see in threads like these is almost always "there aren't enough of you to matter, so your thoughts/opinions/desires are null and void."

No. That is a dogshit nonargument and I refuse to accept it. Again - if there were so few of us that this didn't matter at all, why have hundreds and hundreds of games adopted it as a primary character creation axis for the last fifteen-odd years? The fact that you don't care, and a few dozen other people don't care, is not an indication that no one cares.
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1453R wrote:
Your argument is "all of these people have the opposite opinion, therefore they're more valid than you and you should shut the fuck up and die."

Oh, please. That's a straight up fabrication and melodramatization to ignore everything I've said, and if that's what you think of my arguments...

All you do is take your pick from a list of fallacies and go from there, trying to discredit anything anyone that you disagree with says.

Tone down the Straw Man Fallacy, the Bandwagon Fallacy, the Hasty Generalization Fallacy and the Anecdotal Evidence Fallacy. It gets tiring very fast and makes for even weaker arguments.
Ruthless should be [Removed by Support].
Last edited by AdRonZh3Ro on Jun 13, 2024, 8:39:40 PM
Hi Exiles.

While we do encourage your feedback as well as these discussions, we ask that you do so in a constructive manner.

Please be nice to each other, personal attacks are a breach of our Code of Conduct.
Need help with anything? Feel free to contact us at: support@grindinggear.com :)
That wasn’t AdRon’s argument at all. He merely pointed out that you have quickly dismissed valid opinions.

You also make a lot of arguments based on speculation. For example, you say that a gender toggle "doesn't make the work any less worthwhile if they had decided to do it". Less worthwhile by what metrics? How would you happen to know the cost and the impact of such a feature? Nobody works at GGG here so nobody can claim to know, period. This isn’t an argument, it’s speculation. You cannot win an argument with speculation. The burden of proof of "any less worthwhile" is on you. The same goes for all these similar arguments about the costs and the positive impact that you fail to substantiate with evidence.

You are right when you say others’ opinions are not more valid than yours. And that’s precisely an invitation to agree to disagree :)

For the sake of this thread and your future threads, please refrain from inviting negativity in your first post, playing the victim and outright dismissing opinions you don’t agree with.
Last edited by Buissonix on Jun 13, 2024, 6:03:46 PM
I would care about character looks when the games visual isnt so fked up that i cant hear or see anything.
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1453R wrote:
I suppose. My intent wasn't to push the idea that any opinion was more valid than any other. More push back against the increasingly constant idea in this thread - and every other thread I've ever seen/been in on this matter - that my stance/opinion completely invalid because the poster invalidating it simply doesn't care or consider it important.

I've seen lots of "if the gameplay is good I don't care what the model looks like" comments, and a few accusing me of bias.

1.) Yes, I am biased. I have been completely open about this from the start. I am a trans woman, and the Marauder pokes my dysphoria. I've tried playing that class a few times to mess with its Ascendancy options, and it tends to give me moments of having to put the game down and walk away for a bit because the model, the VO, and all the rest of the Marauder gives me the sads. Not all the time, but often enough that I generally don't bother trying to play it anymore.

2.) No, this isn't a dealbreaker issue that will sink the game forever, and if the game is otherwise fantastic then yeah. I'll play it, enjoy it, and it'll be successful. I simply feel it could've been more fantastic, more successful, if Grinding Gear had been willing to let go of gender-locked classes. They've been killing sacred cows with such regularity it's honestly been astonishing to watch, I'm so damn proud of the PoE2 team. In this issue though, I am the sad. Especially since the Scion was arguably my favorite of the three available ladies in PoE1 (even if she stopped being viable to play when Ascendancy dropped) and she's gone for good in Path the Second.

Oh well.

EDIT:: since I saw you ask, Forever - 'she/they'. I take either set of those, whichever the speaker is more comfortable using, and frankly I don't get pissy about he/him. My only ask is no 'sir' please, that word jabs me right in the gut. Heh. You can call me Rae if you like. Can't change this decade-old account name, but that's no biggie. I don't expect people to go out of their way to accommodate me on this forum in particular, but it's always nice when someone asks and acknowledges. Thanks.


No worries, Exile.

And if you ask Support nicely, they might just change the account name. None of my accounts have their original names.

As for the dysphoria, I get it. It's a cake and eat it too situation: GGG want the Exile to be self-insert (again: you get to choose the name and have insane flexibility over how the character operates) but are less than interested in providing sufficient options to do so beyond mostly male-targeted fantasy clichés. And that works for such a large majority of the player base that you are, and will be for the foreseeable future, in the minority. From the cold, raw perspective of business, it simply isn't worth it to them to cater to your needs -- the worst case scenario is you never give them another cent. ChanBalam already shared GGG's profits from last year. You would not be missed. I will not be missed. And so on.

So while I agree with your argument on certain grounds, I cannot see it going anywhere tangible or actionable. And that's sad. Because they can clearly afford it and it would only improve the game.

It's just not good business to invest heftily in something only a small number of your massive playerbase are really going to appreciate. GGG set the bar hilariously low for accessibility with PoE 1 so any and all such features in PoE 2 are gonna seem like quantum leaps. OTOH they got away with setting it that low because they knew their average gamer was either physiotypical or, as with say that old legend NoHandsKen, big into pushing their disability as far as they can.

...But here we are, twelve years later, much older and much less able in some ways. Much less into the piano style play. Eyes a little less attuned to the chaos on-screen. And maybe a little less scathing regarding the notion of accessibility in games.

Remember how I said there were other 'sine qua nons' for modern ARPGs (and games in general)? Yeah, accessibility's one of them. Even more than your request, the degree to which GGG go to implement accessibility may be quite controversial in that whole 'MUH POEZ HAZ DUN GON A PANDERIN' way.
https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
Last edited by Foreverhappychan on Jun 13, 2024, 7:40:28 PM
hoho so nice seeing the community come together like this.
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1453R wrote:

No. That is a dogshit nonargument and I refuse to accept it. Again - if there were so few of us that this didn't matter at all, why have hundreds and hundreds of games adopted it as a primary character creation axis for the last fifteen-odd years? The fact that you don't care, and a few dozen other people don't care, is not an indication that no one cares.


It really doesn't matter.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Last edited by Coconutdoggy on Jun 13, 2024, 11:45:06 PM
Oh no...
Anyway
Time to let this one go eh Exiles?

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