POE builds are overcomplicated mess.
" That trade manifesto post is from over 6 years ago, and while the essence of the manifesto is still influencing today's game, is it really wise to take the trading statistics from back then as still relevant today? The game has changed a lot since then, and the perceived desire, need or necessity for trading may have changed as well. Trading has also become easier and more streamlined as time went on. Much more information and tools have also been made available as well to help with trading. The player base from six years ago is also not the same. A large influx of new players came to POE long after its' debut and continued to as time went on, including from after the trade manifesto was posted. A large portion of players playing today weren't even playing when the trade manifesto was written. Some of the players from back then are surely not still playing today. We have no way of knowing how many players trade today and how often they do, and using 6 year old information as "facts" can be misleading, especially when the game and its' player base is in such a state of constant flux. |
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" So you acknowledge that for someone less experienced with the game that it's important to follow a build because the game is so complicated that a person has little chance of being successful otherwise. You agree that there are bad skills out there, which raises the question of why there are bad skills at all and not just thematically different skills to interest players? You've mentioned PoB which is another question of why something so essential is not available in game from the Developer? You recommend obtaining op items to make a build work, which just highlights the yawning gap between great and what you find on the ground. I think you just effectively summed up the case for the positive here that PoE builds are an overcomplicated mess :) |
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" Actually, I play SSF now because I fucking loath the trade system and no longer want anything to do with it. I despise the obvious price fixers, the low life scammers, the time wasters and so on. Mostly I detest GGG's bi-polar approach of creating a game that is about not stopping what you're doing in-game, and combining that with a system where you have to stop what you're doing in-game in order to trade. How many leagues are there on timers which prevent you from immediately jumping out for a trade? Yes, I understand GGG's rationale about friction with the trading system, but that doesn't stop their solution from being a poor one. They're a multi-million dollar company, they should do better. I came here to play a game where I kill monsters and collect loot. Not attend PoE University to open my own manufacturing and retail business where eventually I might be able to play the game for 5 minutes. |
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" Maybe it works if you know a lot and can craft things? or if you limit the content extremely and only play very simple stuff. because I can't find ANYTHING that I really need. In the end it's all about things for sale or mats. and I read in the steam forum that usually only 2 employees work on patches for legues. and that for many months/years. So there really isn't anything new and constantly chewing old chewing gum without upgrades isn't any fun for me personally! | |
OP do yourself a favor and go to POE Ninja https://poe.ninja/builds/ancestor/ Click on builds and look at the main skill section 10 builds make up 58% after that is drops fast Point being POE is quite diverse considering how complex the game is. You can use this you help guide you on putting together a build That said POE is complex been playing for 10y and still learning...POE isn't for everyone and maybe its not for you and that's okay we need games that DONT try to cater to everyone - that typically ends up pleasing no one. I've lost control of the controls... Jesus take the wheel" RAizQT during Kammel HC race Last edited by Ain_Soph_Aur on Nov 29, 2023, 6:24:44 PM
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" According to CW most people dont even kill Hillock. Just shows that they count even people who played for 30 min and never came back. IMO we shouldnt even count people who dont reach maps towards stats like how many players do this and that. Last edited by Aynix on Nov 29, 2023, 6:33:03 PM
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" EXACTLY! But your (and mine) loot is limited because of tradecore. The game is not supposed to be played this way. The difference between trade and ssf builds is a good example of that. " Okay, can you show me your stats? Last edited by cursorTarget on Nov 29, 2023, 7:05:35 PM
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" They are complicated only if you dont know what you are doing because THATS THE ENTIRE POINT! Thats how the game is meant to be in the first place, deal with it. You dont want to recognize that fact because reasons. In order to have any meaningfull decision in game you must be allowed to make a bad one. You want to do whatever and still succeed. I understand why things are the way they are, you refuse that knowladge becaue you feel entitled to play. For example those items you talk about, they dont drop good all that much because you have other means of obtaining and altering them that also have to be relevant. Crafting and trading is the primary way, not drop. Last edited by kuciol on Nov 29, 2023, 10:06:04 PM
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" And those are just the top 15k or so, thus highly impacted by meta or rich/nolifers. There are plenty of builds to try out. It is just a little unfortunate that most build guides has to cover the end game bossing capabilities or they will be mostly ignored by the crowd. Uber bossing is not an easy task on a lot of builds thus the builds that do describe that as an option often become quite advanced and look overcomplicated to newbies. To OP I suggest you look spesifically for league-start, budget and newbie-friendly builds. Those generally have decent step by step progression expanations either in the written guide or in the notes section in POB. You can still play lots of different melee fantasy types. They just migh not be wrecking the end game as easily and spend a bit more time on a tricky rare. Which is ok as long as the effort put into it isn't too too high. Last edited by arknath on Nov 30, 2023, 6:42:52 AM
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PoE builds are just as complex as you are willing to make them. The fact that you have options to make them "overcomplicated mess" is PoE's strenght not flaw. But there are also options to make them very simple. You all need to learn to manage your expectations, thats all there is to it.
Last edited by kuciol on Nov 30, 2023, 9:06:41 AM
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