No hardcore events? What?
" HCSSF, i've killed Eater of Worlds, Red Elder, farmed elder guardians, T16's, Vaal Temples (found like 7-8 of them in missions) Died eventually, but i did it, just to checkmate your "selfproclaimed HC pros here ever even attempted that kind of content?" Proof : https://youtu.be/B-v_f0kM0iU If you just want to watch Red Elder, go to 3:16min. It's just a lame montage video i do for myself Think the char was like lvl96 |
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" Those are low ball numbers for softcore. Poe.ninja and other websites have a cap on the amount of players they record. This can be confirmed by the creator here.
Spoiler
https://www.reddit.com/r/pathofexile/comments/10wyvlp/releasing_poennnjalike_ladders_for_everyone/
Over 31m people play Path of Exile. The fact that Hardcore players are registered in the thousands, and Softcore players can't even be tracked unless you are beating the top 96k, that already shows how much larger the Softcore player base is. Hardcore, SSF, Ruthless, and all their variants are all the original Hardcore player base, which was 50% years and years ago. The poor league balancing, over tuning, and unstable connections during league launches is the #1 reason the Hardcore player base has declined. By GGG's own words the hardcore player base is a minority. Anyone who does bulk trading on hardcore knows how dead Hardcore is because of how expensive and difficulty it is to buy things just in general. There are many items you will be lucky if 1 single person even has. People share items and such in Hardcore, or have dedicated guys they trade with. You don't see that sht in Softcore. If you take out 15% to account for standard only players (4,650,000), along with more than the tracked amount of players who played the league in Ruthless, HC, and SSF HC (31k), that is less than a hundredth of a percent. I'll give you an unrealistic benefit of the doubt and say 1% (263.5 k) of players play HC, HC SSF, or Ruthless, and for some odd reason just more than 75% of the players have their profile private or play on console despite the limitations. At the end of the day the results are the same, no one cares about hardcore anything. Chroniccomplainerreviews.wordpress.com Your source for quality honest reviews to save you time and money! Last edited by Jgizle on Oct 27, 2023, 7:59:17 PM
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So just give a choice for the event SK or HC, who wants HC go to HC.
Or make one HC event. Last edited by Teret3 on Oct 27, 2023, 11:44:28 PM
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" congratulations you're in the top 0.1% of the entire hc playerbase that doesn't deny the rest of what he said i'm glad ggg knows how to focus their manpower and not waste time with hc |
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" Surely you aren't saying that because you aren#t good enough for playing HC. (: The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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" I played Hardcore when it was actually Hardcore. I been playing this game for 10 years, and I don't have enough time to even play the game anymore. Back when I started just getting to maps was an achievement itself. There wasn't all these end game bosses, with uber variants, the mapping progression was much more difficult, maps were rare, and you were lucky if you were even able to magically sustain red maps. Even before then when Mapping didn't event exist, the game was far more difficult than it has ever been. Not only did you have to deal with lockstep not existing, and the fact that a log out macro would still leave you in game for 10 seconds, but things were overall much weaker. People like to joke about how Ruthless is today, but it was even worse back in the day. I could level a character to 90+ in Hardcore over the next month or two on my 1 day off a week just to show you I can. The way the game is now is nothing like it used to be. Despite being a hardcore game from the start, it is heavily casual now. People who haven't played since beta wouldn't even understand what the game used to be like. Chroniccomplainerreviews.wordpress.com Your source for quality honest reviews to save you time and money! Last edited by Jgizle on Oct 28, 2023, 1:29:43 AM
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" Gz i guess? It's a step further compared to tier 10 maps but it doesn't refute my core point at all, which is you are only doing a fraction of the endgame content because you can't handle the rest. Red tier Elder is like entry level endgame nowadays, there is so much stuff that's way beyond it difficulty wise. Putting a restriction on yourself only gives bragging rights if you can go all the way. If you have to set back the goalpost by miles to compensate for the restriction you aren't really adding difficulty. I have a lot of respect for HC players like Ben or Steelmage who can do everything i do in SC in HC SSF. But that doesn't change the fact that the vast majority of HC players are complete pushovers. They might be slightly better than bottom tier SC players who use CoD Portal as their only defensive layer but that's pretty much it. Nothing that justifies that level of attitude. |
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You get bragging rights regardless you just shouldn't without any context, the same rules as SC ironically :P
Players drastically overestimate the difficulty of PoE bosses with access to trade and that includes on HC so you can't really compare like for like. SC players doing Ubers largely don't engage with them at all it isn't worth using as a comparator - this is very similar to HC players that make themselves invincible then also simultaneously don't engage with them albeit a riskier path as its hard to be genuinely invincible. Meanwhile you can have to play out of your mind just to complete a shitty alched T10 on a scrub build. The fact that only a few hundred (estimate here) of us on HC actually run bosses doesn't change that most of the playerbase would view 90 on HC as a major achievement not a triviality however regardless of content type run. aside from the obvious baiting happening on both sides I don't really know why this thread is so divisive, we've got some players pretending its a serious undertaking for them to offer a HC version when it isn't and acting like there is some significant improvement in the SC version as a result. If that was the case I might understand but it isn't, I do genuinely think they want to test 50% XP loss for the population as a whole without sectioning off the HC players. Ignoring that for a moment it wouldn't change the SC events one bit if they had a HC variant guys its just a small group of players won't enjoy it as a result. Not a big loss sure but considering the cost its still a loss, they haven't freed up resources with this decision. |
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Skilled player because of hc but failed to finish the easiest league mechanic in the game?
Sister Cassia is heavily disappointed of you! Flames and madness. I'm so glad I didn't miss the fun.
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Basically this -
anyone who mocks any HC player's achievements (should it be T10 maps, Red Elder, T16 Cassia, anything) should just post a video of him doing the same in HC with saying "see, it's easy anyone can do it" Then, yes, all your mocking and criticizing and arguments are all valid Otherwise - i feel sorry Show me a level 96 HCSSF character of yours, any build You can't? Well then. |
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