Trial of the Ancestors Content Update - New Tattoos
hell yea, I love this kinda of stuff being added, makes the league more interesting as it goes on imo.
I am really curious how the a respawn timer and a forfeit button made it past play test? It seems like the first time anyone got in a long match with their totem being down that it would suck to just sit there, and are you explaining mechanic thoroughly to paly testers so they might for example understand why the respawn time is so inconstant? I do understand that a lot of this is the fast dev cycle but these kind of qol thing need to thought up in the begging phases going forward not a week after the league has been out. Still really awesome to log in to this today :) |
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" Just ran a bunch, nothing is wrong with it. Ran some yesterday, nothing wrong either? What are the issues youre having, if i may ask? |
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thank you very much for not letting the league die 2 weeks in! please keep updating and improving the league mechanic, as it's actually a pretty fun one.
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Most seem very hard to make them worth apply, but the random keystone one? will be fun for sure 😂
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WHAT? This league could get even better?!
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Can you fix the turtles blocking the entire field already? Absolutely insane you can hotfix people cheesing the tourment with knockbacks, etc in a matter of hours but you cant fix the turtle in 2 weeks times.
IGN: VAJordan
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LOGIN
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A question regarding Journey Tattoo of Makanui. Can it grant any Keystone including Timeless Jewel Keystones and Cluster Jewel Keystones?
By the muscular golden arse of Innocence! -Kirac
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Please make this league mechanic go Core. It doesn't need its section on the atlas.
Just make it go core so I can play it forever and ever <3 And the tatoos are great addition to the game. Please please please! Only the dead have seen the end of war.
-Plato |
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Why no damage over time/ignite/bleeding tattoos tho? =(
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