I hope poe 2 wont be a one core skill spamming game

Let skills like cobra lash have charge and cooldown will solve the issue.

I change my mind when i start using vaal skills, these skills require soul to use which is better way to deal with dps spammable skill than using cooldown.
Last edited by kalashnjkov on Jun 15, 2023, 6:10:43 AM
Last bumped on Jun 19, 2024, 11:34:52 PM
I love 1-button play, so all the six-links make me anxious...
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Soepkieken wrote:
I love 1-button play, so all the six-links make me anxious...

and there are not many players like you, diablo 4 's success is the proof why skill combo are better.
so now pressing more buttons is more better?

i guess you guys have phones over there, that should explain it.
the video shows multiple skills being used as dps so everything should be fine and if someone wants to only spam one skill there's no reason they shouldn't be able to.
Innocence forgives you
Last edited by SilentSymphony on Jun 13, 2023, 2:42:32 AM
so im playing this bow char with 4 button. i have movement on left click, attack on right click, travel/blink on q and berserk on w.

imagine if i didnt have to put two totems on my melee char - now that would be a true improvement!
I do not mind having more than one skill available to use but, I am not a fan of cooldown skills and the like I hope this kind of playstyle stays optional. I do not have a problem filling up both skill bars as it is right now.
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sevens67 wrote:
I do not mind having more than one skill available to use but, I am not a fan of cooldown skills and the like I hope this kind of playstyle stays optional. I do not have a problem filling up both skill bars as it is right now.


If its a problem hopefuly cooldown recovery rate will become more available though i honestly don't know where i'd fit that in if i had to put it on more than 1 item.
Innocence forgives you
"
sevens67 wrote:
I do not mind having more than one skill available to use but, I am not a fan of cooldown skills and the like I hope this kind of playstyle stays optional. I do not have a problem filling up both skill bars as it is right now.

Like every fps game, guns are not balance issue because they have to reload, same with bow, crossbow. So having charge and replenish time cooldown on ranged attack skills make sense( for example: cobra lash has 10 charges and 1 charge/ sec replenish time to make it less spammy and force player to equip another ranged attack skill for backup or go melee skill. Melee skill with normal weapon range doesnt need cooldown because they wont cause any balance issue and i'm fine with spamming only one melee attack skill.
Dude wants a fucking mmo rotation like in d4
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr

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