[3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin (SSF Viable, League-start viable, Uber)
Expedition definitely makes you read :)
No Chaos Damage would reduce your damage to 0, obviously. Not dealing critical strikes hurts a ton, too, but that's probably still fine... 5L Covenant is better than a 6L for pure DPS, yes, but you should also just work towards a 6L one... [3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191 [3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️ www.pathofexile.com/forum/view-thread/3229590 |
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Hi CantripN!
Enjoy the build so far. This My PoB:https://pastebin.com/4Xh1jTuQ If you have a chance, please take a look and give me some pointers to improve DPS and survivability. Thank you in advance! |
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" From a quick glance at your gear: 1 - Both your daggers only really have 1 mod + 1 craft. BTW, that Chaos Skill Duration doesn't affect Poison Duration, so get Mine Damage as a craft. 2 - Amulet has no DPS mods. 3 - Ring has no DPS mods (but you get what you can) 4 - Helmet is missing a DPS mod (Mine Throwing Speed) and implicits... 5 - Gloves have no DPS mods (Temple, for example) and implicits... 6 - Same for belt. 7 - Same for boots. 8 - Look at the notes we added for this league on getting good Crucible Trees on your daggers, those can be LOT of DPS, especially if you get 10% x 2 to Wither on Hit. 9 - Atziri's Promise does nothing :D 10 - You don't need CB immunity, but you do need jewels with Life and DPS. Badly. Non gear stuff: 11 - Wind Dancer is a VERY late-game thing. Focus on life and DPS, Suppression, first. Cap suppression for real, not as "lucky". You can get 100% fairly easily, and it makes a massive difference. 12 - The cluster jewels are a pretty huge deal. The Wither on Hit things especially, if you don't have it on your daggers. Keep on going, you'll get as far as you wanna push it :) [3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191 [3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️ www.pathofexile.com/forum/view-thread/3229590 |
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Thank you very much for the quick reply.
I will work on those suggestions :) |
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" Hi Cantrip! Found This Dagger Item Class: Rune Daggers Rarity: Normal Superior Demon Dagger -------- Rune Dagger Quality: +20% (augmented) Physical Damage: 29-116 (augmented) Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10 -------- Requirements: Level: 68 Dex: 76 Int: 149 -------- Sockets: G B-B -------- Item Level: 79 -------- 8% increased Explicit Chaos Modifier magnitudes (enchant) Has no Red Sockets (enchant) -------- 40% increased Global Critical Strike Chance (implicit) Wonder if it is worth it to craft it? I do not know much about crafting so if you could point me in the right direction would be much appreciated. Thank you so much. Last edited by Diamondshard#3128 on Aug 1, 2023, 1:12:53 AM
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No, that dagger is pretty much useless, even as a base. If you want a special base, get either a Fractured base with one of the damage mods, or a Synthesis base.
Example: https://www.pathofexile.com/trade/search/Crucible/gD0kZZjIQ You can look for just 1 mod, rather than 2-3, that would be a lot cheaper. [3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191 [3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️ www.pathofexile.com/forum/view-thread/3229590 |
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" Thank you. I will check it out. |
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CantripN have you considered using Dendrobate Sentinel Jacket for this build. Due to its increased Damage with Poison and increased Poison Duration and lvl 10 chance to poison. It does take a minimum of 150 int [doable] and 300 dex though.
Last edited by Tantadruj#6530 on Aug 3, 2023, 3:51:24 AM
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" Once again Thank you for the build! For the first time ever, I am able to do 83 heists job comfortably. :) |
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Hi!
I've been following this build for the last couple of weeks hoping to league start it for 3.22. I'm bad at POB so I'm trying to understand how rough the temp chains and ailment duration nerfs have hit the build. Just hoping that it hasn't shifted to an uphill climb to play this build because it's been a lot of fun during my testing. Thanks! |
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