3.20 Balance Manifesto: Jewels and Ailment Mitigation
" If we ever needed a line to tell the story for how little you think of your community and how out of touch a developer could be when it comes to what their community is looking for... this was it. Diablo 4 is looking mighty interesting these days, and these sorts of manifestos just further cement the idea that PoE is sinking faster then the Titanic. Best of luck with the flood waters, and I hope any staff member can find a life raft before CW rides this ship to Ocean floor. |
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More nerfs, great. Keep at it, GGG.
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sounds awsome!
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"Some other build-enabling Jewels that affect Golems can no longer drop but can be found from another more deterministic source. While we want you to discover this new source on your own during gameplay"
LOL rip golem build, really vicious this method for ruin a build . :) + seriously GGG made ruthless mode a standalone instead of incorporating it by default in other mods. Nobody asked you for this mod, nobody wants it in softcore Last edited by NeoG#6817 on Nov 15, 2022, 2:11:26 AM
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" So you are removing corrupted blood immunity/elepen from some of the most important jewels we can get for INT/STR stackers? |
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Thanks GGG It seems like i wont even bother downloading 3.20... It's pretty obvious you are not making the game i used to love anymore.
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" Exactly. If Elemental Avoidance becomes mandatory (as clearly stated in GGG's post), there is not really a player choice when it comes to defense and one would wonder if it is not better to revise the elemental ailments mechanics from monsters. The game should be playable without elemental ailments avoidance and if a player so chooses to take some avoidance on the tree, then yes, he should have an easier experience but never balance a game around full elemental avoidance. (And this applies to other mechanics as well). Heart of Purity
Awarded 'Silverblade' to Talent Competition Winner 2020. https://www.youtube.com/watch?v=NDFO4E5OKSE ign: Reinhart |
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Seems good.
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" So it's official then, high level characters are now always expected to have ailment immunities, making ailments from monsters just another boring box to tick in the build sheet .... boring (seriously) " That's nice ! I hope that most threshold jewels will have a vendor recipe like this. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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What happens with Lord of Steel (the three versions of it)?
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