What Happened with Items

I have been playing this game for almost 10 years. It accompanied me through high school, college, and work. I have easily sunk in over $500 and countless thousands of hours into this game. But this "vision", it just completely ruins the game for me. I am not even mad, just very, very, very disappointed. Maybe it's finally time to goodbye my favorite game and move on with my life.

It was fun while it last. So long exiles.
I love this league and I think the changes are great. Please don't give in to Reddit haters.
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Deadandlivin wrote:
Actually quadrupled down.
That's it for me.

Can't believe that I'm saying this, but I'm actually hyped for D4.


Same.
Would be hilarious if D4 became the game that killed PoE.
They deserve it though.
Im sorry, this doesn't explain the philosophy around Harvest being gutted, nor the nerf to currency drops for the average player (since quantity was reduced significantly).

This has resulted in folks being currency starved (somewhat fixed now), and then a real gap in how we are able to craft gear.

Point is that the game just doesn't "feel" as good as it once did. Like we are being punished for having the opportunity to gamble with rng. Honestly how in the hell is "reforge prefix, keep suffix" something that needs to be removed? Or why was the reforge with more likely reduced nearly 10 fold?

STILL NOTHING SAID ABOUT IT.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
Last edited by DarthSki44 on Aug 26, 2022, 12:08:30 AM
EDIT: My quote reply didn't work. Oh well.
Last edited by MagusTheGrim on Aug 26, 2022, 12:09:03 AM
Thanks for the feedback, but still not enough.

-Endgame Mapping is essentially dead unless u play MF (which requires you to invest a decent amount of currency to kill the AN Monsters) or with a Group and MF Culler. For example: I have tons of Armor Scraps and Weapon Whethstones because I have not enough rarity to convert those with my "normal" build.
-Harvest Craft which enabled endgame crafting (Reforge keep Suffix / Prefix or more likely Crafts) are still gone. Therefore no more accessible endgame crafting unless you are either lucky or have enough currency to F-up mulitple failed attempts of the results you want to have.
-Archnemesis hits still like a Truck, but they have their defenses nerfed. Atleast they die faster now.
-Lake of Kalandra is still nowhere near as rewarding as normal Mapping. Therefore not a viable Option.
-Beyond is still unrewarding and Tainted Currency is useless. You have a Boss which takes quite some time to kill and it drops 1 Tainted Currency, which you will not use, because of the bad odds. Furthermore the Beyond Monsters take way too long to spawn.

Sadge.
Last edited by Sinepus on Aug 26, 2022, 12:11:00 AM
I am intrigued
I like the idea of moving large drops to more dangerous monsters, however most the rewards feel like they have been moved to special combinations of Archnemesis mods that have an astronomically rare spawn rate, so rare the Empyrean group have not really found a single one of those 50 divines-dropping rare mobs and they play WAY more than I am even capable of, so what are my odds of finding something that actually gives me appropriate rewards for killing it?
(I do not want to be rewarded with 50 flasks after fighting a rare mob for 10 minutes)
How about restart the league ,
this just sound like bulls*it. Just revert the drop changes dude

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