3.19.0c Patch Notes and Update on Community Feedback

We nerfed loot by 95% but we now improved the chance to get a higher base by 25, this is huge.

Man thank god ff14 added 6.2 today so i can play something that rewards me for my time. Hope in 3.20 the game is playable again.
Guys, if you do anything look at how your community is talking about mechanics and the feel of the game. Is it really worth it to double down on some of the things such as archnemesis when the playerbase has said over and over that the mechanic wasn't good when it was just a league mechanic and now it is everywhere in the game. The fact that getting an exalt is no longer an exciting thing is massively dissapointing and feels terrible. The fact that you cannot divine virtually any unique items and this can make getting that last bit of stat or ele res or something nigh impossible in some situations. The fact that you cannot acquire the premium currency in hardly any way aside from random drops and one unfarmable divination card. The fact that going from the campaign where you can smash the bosses then getting wrecked by a 3 mod archnemeis rare with 10x the damage and health of Kitava. All of these things seem so obvious from the player standpoint but the devs feel very detached from these issues. I love this game despite my current negative stance and I feel that in the past the dev team has made great changes and done well in communicating with the community. But right now it just feels in the last few leagues that has not been the case and as a player who really loves the depth of this game it feels heartbreaking to watch the game fall this far. I am hoping with all my might that this league can be saved and that the game can maintain the standards it set in the past. I don't even have an ARPG to fall back on so if this goes I guess I'm done with the genre. Good luck to the devs and I hope you do great work. I know that you are capable.
Haven't played for about 3 leagues now. Wanted to play this league so I hope you can make it worth jumping back in
"Rare monsters with two or three modifiers have 15% less life on average, and Rare monsters with four modifiers have unchanged life on average."

less than now or less than base, because less than now is like NOTHING !! WATCH DS_LILLY FOR F SAKES!

STOP WITH THAT AN SHIT !!!! GET RID OF IT ALTOGETHER!!!!!!!!!
What the hell are these patch notes?

They said that the difficulty jump from campaign to early mapping is too high. Clearly this was not an issue with campaign being too hard, yet many of those patch notes are targeting the campaign, not maps.

You haven't reduced the number of modifiers in maps. This is the main issue with archnemesis - bullshit combinations of them. For example stacking lightning-related mods on a character that deals lightning damage (e.g. lightning conduit). Such a monster is massive pain in the ass to kill because of how much resistance and ailment avoidance it has compared to other monsters.

3.18 was sorta in the right place with archnemesis. About 50% rares had one modifier, 45% had two and very rarely you found a 3-mod monster. This was totally fine. I don't know why you reverted the 3.18 modifier count nerf you implemented like 2-3 days after that league launched?

You just had to adjust certain league content in 3.19. For example prevent Ritual from rolling too many mods with area denial effects (because the area is very restricted already). Or tone down the number of rares in Heist. That's it, subtle changes were required. But no, you had to allocate Valley of Darkness by default for everyone without a way to un-allocate it. And you bricked the damn game again by doing it.
Archnem. bad af. we all know it.

You literly killed HH, you gave us a HH Skin the same League u killed it, this seas. with less Rares u even killed it to the Underground.

Loot? Path of Exile is a hack and slay game, we hop into games and want to slay as many mops as possible and get as many loot as possible.

We started playing as MF Group we started it bcs Chris Wilson Litterly said " GET YOUR MAGIC FIND CHARACTERS READY" - we spend 2 days with 7 Man to find out you just baited us into nothing, i get wwwwwwwwwwwaaaaaay less loot than i got before - on 3.18 on a juiced map SOLO i got like 10x-20x more loot than now on a 7 man group full juiced.

You cannot destroy loot drops on an Game like poe since it's by faaaar the most important thing for the Game.

WP GGG for the first time ever you managed to get me upset. get your shit together.
How fucking thick can you be I wonder ? Revert drop change.
GAME IS CRASHING AFTER PATCH, PLEASE FIX!!
Crashing randomly now while sitting in town. Thanks ggg
I keep crashing after patch, 4 crashes in 10 mins.
Last edited by YoMangoPls on Aug 23, 2022, 2:36:43 AM

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