3.19.0c Patch Notes and Update on Community Feedback

Thanks!
Remove archnemesis from game
Nice.
Enjoying the league. Could Use some mirrored lake loot buffs.
Ignore reddit completely there is nothing useful there and streamers with negative opinions with no description of the issues or solutions to them.
Back to the beach.
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Increased the likelihood of finding higher-level armour base types. This is quite impactful, resulting in around 25% more high armour base types dropping.


What's the point of higher tier "crafting" bases if you're too poor to gamble?
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

MFers found strength in their Afflictions. They became reliant on them. I am not so foolish.
Logged in just to say this doesn't fix the 90% less loot problem.

If you skipped Lake content, then these changes do absolutely nothing for mapping and all other activities in the game. Yeah, guess I'll continue playing other PC games then.

Revert the loot changes and I'll reinstall. This is the worst change in the history of the game since I began playing in Open Beta.
This is utter trash. Fix the problems everyone is complaining about and maybe this will stop this game from dying.
This is a joke, it is always appreciated that you listen to the community, but it is not enough, sometimes it is great to see a completely different game to learn again, but now it does not feel good, it is not fun to invest a lot of resources and no profit, I spend the same as I earn, there is not even sustain on alchs and maps.

PoE is fun, but there is a cold feeling currently when farming
OMG FINALLY YOU SAID SOMETHING!!!! WE ARE GOING TO BE HARSH ON YOU CUZ WE LOVE THIS GAME!!!

MY CONCERNS:
- YOU SHOULD REVERT BACK THE DROP RATE. COMMON GGG ADMIT THIS WAS A MISTAKE AND WE MIGHT FORGIVE YOU!!!

- MINION LIFE IN GENERAL, IN MY OPINION BUFF MINION LIFE AND SURVIVABILITY!!!!

- LASTLY NO MORE STEALTH NERFS!!!!! WE WANT A FULL PATCH NOTES THAT IS MEANINGFUL AND NOT MENTIONING IT DAY OF THE LEAGUE!!!!!
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we still don't feel that things are in the right place regarding many of the issues raised by the community.

As if the community ever asked for this in general. Tested btw.

This experiment of the dev's trying to make live version of hard mode (which clearly failed and backfired even with the streamers you so much put the game around) didnt work out so you're now trying to make for the mistakes that you did. In 6 months you come with this league and decisions? nerfs and problems?

With that said lets go back to the things you somewhat mention but also ignored:

- Harvest a complete joke (might as well remove it you can't fool anyone after that reddit thread) nobody on their sane mind would invest on it early/mid game unless you massively buff the lifeforce and get like 500+ per plot and even so it would be still stupid for 1 special chaos re roll.
- Scourge currency massively nerfed too (thanks to the folks out there that try out on standard you have saved me alot of unmaking orbs if I play the league again)

And people also forgot already about the mana reservation efficiency nerf along with the enlighten gem nerf drop rate (empower, enhance too got nerfs long ago) and how you still havent compensated by any sort of form not only after the nerf to the recent mana efficiency but also to the drop rates in general.

This "hard mode" was and will be always a thing for the MINORITY. No matter who and what they think about it.

I don't think this patch will fix the already irreversible damage that your own decisions did to this league.
"Parade your victories, hide your defeats. Mortals are so insecure."

Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words.

Retired since crucible.(Not a free tester anymore for a multi billion dollar company).
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