Path of Exile has changed it's audience...

Profile private but doubt you ever played seriously if you think that way.

I dont even trade and make GG shit all the time in leagues
etc

games too easy for casuals non-traders way too easy u trade..hence dead leagues after 2 weeks, not to mention SSF hitting 100 after 3-4 days

git playin
Git R Dun!
Last edited by Aim_Deep#3474 on Jul 1, 2022, 8:53:19 PM
You copied one of the most OP skill combo's possible in the game and its easy, top feedback if only every player just played EA balista, DD, Siesmic etc, game is perfect.

:/
Last edited by AmpegV4#2473 on Jul 1, 2022, 9:34:03 PM
"
Foreverhappychan wrote:
there's no replicating how incredible those early days of PoE really were. I pity anyone here who missed them, because they'll never know how close we came to get getting dyes, a proper forum-based trading system, shorter-term events, and other mod-cons we otherwise consider 'standard' for online multiplayer games.

true.

what's been different? we weren't spoiled, i guess? we ran against walls and had fun anyway cause there were no streamers telling us in what a ineffective way we're playing.

from time to time you saw some of those uber players in fellshrine, killing rares in seconds where you needed ages to do so cause they somehow abused aura snapshotting.

---

everything was possible, everything was new. we finally had a free to play game with no pay to win shit and no useless gold coins, we could show our support for the game with mtx we put on, ggg had crazy ideas and promised great things like "no power creep".

i think the thing which impressed me the most has been that they had the balls to just do stuff players had predjudices against but they eventually worked. i have no idea why they stopped doing that after the firs 10 leagues or so and casualized every single league by killing it's original appeal and mechanics.

Back then there were also no streamers running the most efficient shit possible and GGG wasn't cranking the difficulty up to max to challenge those most efficient players.
POE2 should be the ruthless vision experience and POE1 should be the zoom power fantasy sandbox to capture both audiences.
I petition to return all the fun stuff that was removed or nerfed over the years back into POE1.
"
Vendetta wrote:

You cannot experiment learning the mechanics and the build in POE...Cuz respec's cost a hell of time and currency.


Respecing only feels expensive if you do not have a clue about how to get currency. If you do you most likley hover around 300 to 500 regrets even if you spend a lot of them on stuff.

Thats why everyone suggests that newbies should follow a build because if you dont know anything you wont get the regrets easily, after you know the game better it becomes really easy.

"
Bosscannon wrote:
Back then there were also no streamers running the most efficient shit possible and GGG wasn't cranking the difficulty up to max to challenge those most efficient players.


People always ran the most efficient and expensive shit possible. Their was no time in PoE's lifetime where that was not the case.

From Shavs/Crown of Eyes spectral throw to poison + X double dipping to aura stackers now. The builds changed the concept did not.
Last edited by Zerber#2188 on Jul 5, 2022, 8:28:28 AM
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Bosscannon wrote:
Back then there were also no streamers running the most efficient shit possible and GGG wasn't cranking the difficulty up to max to challenge those most efficient players.


That's a good yolk.

Havoc streaming his 100 in SC:
https://www.youtube.com/watch?v=8CnnKLMCCIY

Video description:
"
The 6 Player HP and EE made it take forever but monster damage meant I couldn't really tank her without enfeeble. So had to choose between enfeeble for safety or conductivity for "speed" as my second curse.


Baker streaming his 100 in HC:
https://www.youtube.com/watch?v=stFoRJCCfTU

Both of these streams are from a time before temp leagues existed in open beta.

"
geradon wrote:

what's been different? we weren't spoiled, i guess? we ran against walls and had fun anyway cause there were no streamers telling us in what a ineffective way we're playing.

from time to time you saw some of those uber players in fellshrine, killing rares in seconds where you needed ages to do so cause they somehow abused aura snapshotting.


Is that what the discharge players were doing? I didn't understand much about the game during the fellshrine runs, but the game was forgiving enough that a player could figure out their own builds and somehow pound their way to the endgame with stuff they found. The character thus made may not have been anywhere near the most efficient, but the whole game was accessible.

Now we have nuclear powered bears on unicycles fighting against map bosses with antimatter death stars, and the monsters in between are no more meaningful then the wet sand in a gold miner's sluice box with the occasional shining fleck showing up in the loot filter.

Do I remember correctly, that you that had one of the highest ranked characters (in the exalted 80's levels) during the early closed beta time?

PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
Last edited by DalaiLama#6738 on Jul 8, 2022, 10:23:15 AM
"
DalaiLama wrote:


Is that what the discharge players were doing? I didn't understand much about the game during the fellshrine runs, but the game was forgiving enough that a player could figure out their own builds and somehow pound their way to the endgame with stuff they found. The character thus made may not have been anywhere near the most efficient, but the whole game was accessible.





Okay, sorry to butt in, but I need to make a confession here related to this: one of the least impressive Builds of the Week was promoted to Chris by yours truly because clearly I had no idea how impressive a BOTW needed to be. It was, indeed, a discharger clearing fellshrine ruins in quick and snappy time, and it was an original creation. I don't recall who it was (someone I played with I think, but not a bird lover) and I don't care to look it up (fun fact: haven't watched my own hideout of the week video yet either, because I'm sure Bex did a fine job of it but I'm unspeakably ashamed of the whole thing) but it wasn't exactly up there with, say, DashGalaxy86's then game-breaking attack speed dual striker tearing through Fellshrine and the Crypt. But it was an original creation that didn't take a lot of effort to at least functionally mimic, so I guess GGG saw some merit in that.

It's truly a relic now, something Indiana Jones would try to steal from a trap-laden temple, but I miss the sheer OOMPH of a good melee-range discharger setting off all those charges at once. Few sound effects in any game made me feel as distinctly badass as that particular, almost otherworldly detonation.
Account sharing/boosting is a bannable offence. No ifs, ands, or buts. No exceptions. Not even for billionaires.

Post this sentiment publicly and see how long it lasts here.
Last edited by Foreverhappychan#4626 on Jul 8, 2022, 11:53:31 AM
*its

You can play without crafting much.

Crafting is hard.

Do you only win with thousands of exalts? Do you miss having more free time?
I know I mentally corrected it, because once you see 'it's' rather than 'its' in official Netflix subtitles the war is all but lost. I could care less.

Spoiler
But I don't, which is the problem.


On the other hand, 'Path of Exile has changed; it is audience' is probably not entirely far from the truth either, given so much of it now is a reality TV show in which streamers play the game and people just watch.

My larger question is how to read the title assuming correct punctuation.

'Path of Exile has changed its audience' can be read two distinct ways. Either it's 'Path of Exile has changed to a different audience' OR it has literally changed its existing audience from one thing to another. I suspect given Sol's post we should read it as the former, but there's a lot of evidence it's the latter too. Staunch players have had to change to remain fans of the game, given some of the more dramatic shifts over time.

We often say (although not often enough) 'I changed my mind' to mean 'I changed what I was thinking from one thing to another' but it's also true that our mind changed us. Or, even more abstractly, 'he changed my mind' is, unless 'he' is a neurosurgeon or psychiatrist, rarely literal; it's more 'I changed what I was thinking based on what he did or said'. Equally, it's sort of weird to say 'my mind was changed', because that somehow sounds far more literal -- changed by what, and in what ways? 'My mind was changed by him' is frankly a sentence so feeble and passive it should never exist. That's a stinker.

Point being, there's an interesting playground in the ambiguity of the active verb 'change'. It certainly makes the claim 'I will change your mind' far more threatening than if taken at face value.

Account sharing/boosting is a bannable offence. No ifs, ands, or buts. No exceptions. Not even for billionaires.

Post this sentiment publicly and see how long it lasts here.
Last edited by Foreverhappychan#4626 on Jul 8, 2022, 1:05:06 PM

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