Headhunter buff. When GGG buff it? They promised.

"
Aim_Deep wrote:
What happened to HH? Sorry been lifeing.

Edit: Looks same


U can't stack buffs...

Saint-Petersburg. KUPCHINO!
The fact that they're spending weeks to test the simplest fix possibly imaginable is causing me to lose faith in their ability to come up with solutions.

"Applies a random number(1-4) of nemesis modifiers every time you kill a rare."

Do this and the entire problem is solved, HH is exactly like it was last league, no complicated/intricate changes to Archnemesis mods, and they can move on. This would take, I don't know, 5 minutes to code up.
"
luckyremains wrote:
The fact that they're spending weeks to test the simplest fix possibly imaginable is causing me to lose faith in their ability to come up with solutions.

"Applies a random number(1-4) of nemesis modifiers every time you kill a rare."

Do this and the entire problem is solved, HH is exactly like it was last league, no complicated/intricate changes to Archnemesis mods, and they can move on. This would take, I don't know, 5 minutes to code up.


I have a different suggestion on this one

1) Increase duration of steal from 20 to 40 seconds
2) Allows you to refresh your stolen mods if you killed an AN rare with the same mod while having the mod on you
3) Each rare monster you kill, gives you 1% character size and 1% action speed. Last till death/exit/end of the map
Praying for HH fix, my favorite belt ;_; I play alot to obtain the belt and play even more once I get it, so fun. Hoping for restoration soon!
I hope they won't do that. HH boosts your farming effectivity in multiple times just for 40-50 Ex.
"
Droch_Rendger wrote:
I hope they won't do that. HH boosts your farming effectivity in multiple times just for 40-50 Ex.


+1


But, even if it cost 10 Mirros, nothing justifies just 1 item to make virtually any build can trivialize map content, in addition it is counter-philosophical to make players through just 1 item to avoid building a properly balanced build with adequate defenses and DPS.

Thanks to this "culture" in PoE (Omg dream HH) people build with HH in mind, instead of looking for creative ways to build. HH, as is (was) should never exist in a game where a is premised on diversity.

I would say that, TODAY, it is close to the ideal, it is STILL strong (very), but it is not so OP as to be the ONLY way.
Last edited by kenbak#5806 on Jun 1, 2022, 11:16:19 AM
"
kenbak wrote:
"
Droch_Rendger wrote:
I hope they won't do that. HH boosts your farming effectivity in multiple times just for 40-50 Ex.


+1


But, even if it cost 10 Mirros, nothing justifies just 1 item to make virtually any build can trivialize map content, in addition it is counter-philosophical to make players through just 1 item to avoid building a properly balanced build with adequate defenses and DPS.

Thanks to this "culture" in PoE (Omg dream HH) people build with HH in mind, instead of looking for creative ways to build. HH, as is (was) should never exist in a game where a is premised on diversity.

I would say that, TODAY, it is close to the ideal, it is STILL strong (very), but it is not so OP as to be the ONLY way.


Why you don't want? It's not MMO, there is no PvP, you are not fighting against other players. Just don't play with this belt if you scared. leave this belt it for me.
Saint-Petersburg. KUPCHINO!
"
nothing justifies just 1 item to make virtually any build can trivialize map content


yeah sure maybe if it was ~7 years back then yes,but not by today standarts.

Today we have bulds that abuse literally every broken mech. in the game(melding,aurora full block,bugged specters for DD etc.) to just DO content like delirium and sentinel,so HH is fine for less defensive builds like archers/casters.

So yea just like the guy above said, you dont like it - dont use it.
Me having HH does not affect your gameplay whatsoever.
Last edited by SpectraI#6725 on Jun 1, 2022, 12:55:33 PM
Headhunter should be REMOVED from game NOT BUFFED !!!

This is most stupid item EVER created.
"
Daniil8888 wrote:
"
kenbak wrote:
"
Droch_Rendger wrote:
I hope they won't do that. HH boosts your farming effectivity in multiple times just for 40-50 Ex.


+1


But, even if it cost 10 Mirros, nothing justifies just 1 item to make virtually any build can trivialize map content, in addition it is counter-philosophical to make players through just 1 item to avoid building a properly balanced build with adequate defenses and DPS.

Thanks to this "culture" in PoE (Omg dream HH) people build with HH in mind, instead of looking for creative ways to build. HH, as is (was) should never exist in a game where a is premised on diversity.

I would say that, TODAY, it is close to the ideal, it is STILL strong (very), but it is not so OP as to be the ONLY way.


Why you don't want? It's not MMO, there is no PvP, you are not fighting against other players. Just don't play with this belt if you scared. leave this belt it for me.




Nothing you said has any connection with my post.



"
SpectraI wrote:
"
nothing justifies just 1 item to make virtually any build can trivialize map content


yeah sure maybe if it was ~7 years back then yes,but not by today standarts.

Today we have bulds that abuse literally every broken mech. in the game(melding,aurora full block,bugged specters for DD etc.) to just DO content like delirium and sentinel,so HH is fine for less defensive builds like archers/casters.

So yea just like the guy above said, you dont like it - dont use it.
Me having HH does not affect your gameplay whatsoever.


There are BUILDS....we are talking about ONLY ONE item here.

If you don't fully understand the complexity of the "health" of an ARPG where the premise is variety, I suggest you take a break and detox from the enchantment of HH, so your minds can reason better.



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It would be interesting if, for mutual enrichment, people here use logical arguments instead of just fallacies.
Last edited by kenbak#5806 on Jun 1, 2022, 3:35:21 PM

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