Headhunter buff. When GGG buff it? They promised.
Leave it where it is.
Still a very nice belt, but not absolutely gamebreaking. It's perfect where it is currently imo. |
|
very "nice" belt yes. Echoist locks you in place while echoing shrine doesnt,damage conversions completely kill any physical builds using brutality,assasin smoke mine mobs all over the place.
but the belt is "nice" right? |
|
" I’m using Inspired Learning and I haven’t been negatively impacted by any of these things. Youtube: https://www.youtube.com/channel/UCfSWYPXd9prVxf5v_DoqtIQ
Twitch: https://www.twitch.tv/snoobae85 |
|
yes with very high aps(soul eater) its fine but with average its bad,the problem is that you cant ani-cancel the 2nd attack and move/dash away like with multistrike/echoing shrine.
|
|
They won't buff it. Imagine you were two weeks late to work. You wouldn't have a job.
|
|
Don't think they will buff it until they are sure what to do with AN...
|
|
AN doesn't matter. HH is a legacy item so legacy nemesis mods should be tied to it. Theres no point in changing the fundamental mechanic of this item, it's just stupid. Just make it so everytime you kill a rare mob you get 1+x random mods from the old nem pool table, easy peasy finito.
|
|
It would potentially be superbad if they rush out a fix for it before they got the AN mods sorted out to a point where the players are not complaining too much anymore. "Fixing" HH and then further adjusting AN mods would only lead to them having to figure out another fix.
Imagine if the only way to make the players happy is to revert into old mods then they also would have to revert the HH fix. Making HH get old mods for killing new mods would be extremely unintuitive and I highly doubt that will be the solution. Last edited by arknath#4740 on May 30, 2022, 11:01:14 PM
|
|
What happened to HH? Sorry been lifeing.
Edit: Looks same Git R Dun! Last edited by Aim_Deep#3474 on May 31, 2022, 12:46:52 AM
|
|
" U can't stack buffs... Saint-Petersburg. KUPCHINO!
|
|