Art, Areas, and Effects Feedback Forum
I am totally digging the different Brittle Farmers that were added in the Crossroads. They give that whole area a major Triumph of Death feel. Nice work.
"People ask me why I do this at my age. People are rude." Last edited by Gruentod#7525 on Sep 13, 2015, 8:20:43 PM
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i had this idea for a discharge mtx where it would look like piety's portal (an actual ball that explodes instead of the current version)
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Floor Terrain Texture in Coastal Hideout
looks different now. Did you move the offset for the sand and dirt textures? Placed decoration does not blend with the floor texture like before the Talisman patch :( I.E. the *cornie* circles are at very different spots now. Not sure what to do about this, but it's not looking natural anymore the way I have decorated my HO. Probably time to rebuild ... If you're leaving PoE, chances are I'll rezz you as my minion! MWHAHAHAH
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Let me just say that I am a big fan of deserts in games, and the Desert Map was so awesome to me, I wish there was another version, where it was even sandier.
The music is awesome too, but could use a little more far away noises and instruments (dont know how to explain it on English) but for example the Tanaris music from VANILLA WoW was my favourite atmospheric music ever, so maybe something like that |
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Since Varunastra counts as all 1-handed melee weapons I think we should be able to apply the skin of any 1-handed weapon to it, not just swords.
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" Not every players like lights tho, especially emitent ones. I do like lights but sometimes i don't wanna be killed by the brightness of char when you play it at night. |
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At this point I want to leave my feedback about the Iceflower MTX for Icetrap.
At first I have to mention, I'll play alot with friends. They complainted a lot about the visual heavy impact of ice trap. The whole screen was "white". I for myself was ok with that. But for the other it were hard to see anything or recognize dangers like bearers. With the new MTX, everything went better and visually easier. I love it so far. There's only one thing, it looks like the MTX does not cover the whole AOE of IceTrap, at least it feels so. I may be wrong. █▀▀▌ █▌█▀▀▀ █▀▀▌█▄░▌
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I just want to thank you for the 3D art of Midnight Bargain, it looks excellent! Generally speaking, summoner uniques look pretty specific so running with a nice 3D art instead of a generic wand skin is really great. I hope Mon'tregul's Grasp is on your list too .). Take care
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Can you change the new "taunted" visual that's applied to mobs?
It looks too much like the life regen buff that critters can get from a totem/rare/etc. Can you change the color to like bright blue or something? (I don't care what really..pink unicorns singing the intro to My Little Pony floating around their heads would also work) :) It makes it hard to tell what's buffed/debuffed with what, especially when running with a Decoy totem all the time and in large packs of mobs. "Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." "Your mother was a hamster and your father smelt of elderberries!" Last edited by Aragorn14#7418 on Jun 10, 2016, 10:45:57 PM
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I've noticed that the new Cannibal Fire-eaters look super weird ever since they first showed up, but it took me a while to figure out exactly what's wrong with them. At first I thought it was just the messed up shadows, since the bottom half of their shadows seem to be missing. Today I noticed that they're also hovering really far off the ground. I think these guys look super cool aside from those issues. The new leader designs are awesome all around. |
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