Game Crash: Microsoft Visual C++ Runtime Library

I just did a quick 20 minute session with DX12. Smooth as butter and no crashes. Let's hope it's fixed.
My issue is fixed.

Like I said I tried everything literally in this topic, and then some so either,...

1: The most recent small patch solved it, or,...

2: I turned off XBox Game Bar after getting tired of it force launching my games in windowed mode since I play "fullscreen" for best graphics & performance possible, and that solved it, but either way I have not crashed in over a week now, and played for 28 hrs. straight yesterday without closing the client.

Turn OFF XBox Game Bar if still have issues.

Chuter.

44.
Dx12 and vulkan give me less fps (which is funny cuz i have vega 56 known for those), so switching wasn't really an option, the fps is already so crap in delirium beyond maps etc.

So after i tried all like reinstalling c++ and whatnot, the thing that fixed it is deleting %appdata% \ path of exile and then restarting pc. When i didn't restart, it didn't help. But after i again deleted it and then restarted pc before launching poe, it solved it.
Last edited by FnTsTiC#0026 on May 1, 2022, 3:46:01 PM
well after so many crash i finally noticed it also turned off the shadowplay
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This crash lead my character to dying during a map today. I'm lucky I just levelled up, but otherwise I'd be pissed that this happened.
ive been getting that runtime error and game crashes recently. were on patch 3.20 sanctum. I tried uninstalling and reinstalling and I was still getting the crash. I uninstalled all the c++ files and booted up the game and its running with none of them installed lol. ill report my findings on the next crash.
From today it is starting to give me this error, will it be possible from last night's patch? Or maybe some latest Windows update?
Any possible solution on this? Thank you!
I was getting this on launching the game after the Dec 2022 Windows update. For some reason the update changed the sample rate and depth on the audio device I was using. The issue was solved by changing the setting to a usable bit rate by the DAC i'm using for my headphones. Hope this helps anyone else having the issue.
FYI i just got that error from changing sound device...

one afternoon on launch after playing normally since month i got that annoying message : couldn't launch game. tried reinstalling, new library, and so on

the only difference was that i had installed another (old) game the same day which didn't like my headset and for which i had to set the audio on speakers instead

when i realized i tried uninstalling the other game, but error was still here. But when i changed back the audio source in windows for POE on the headset again everything was fine, no more error

First time i try this game, and these error pop every 5mn.
Tried everything here(vc++), no OC on GC but still crash.
Switched from the standard vc++ spamming error to this error :


Thinking to leave this game ...

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