Siege of the Atlas Item Filter Information
thats pretty juicy, thx
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" You mean these patch notes that were posted back on January 27th? Support a free Hong Kong.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. -Galileo Galilei |
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* Synthesised Maps can now be filtered for with the Base Item "Synthesised Map"
Why not have the same syntax for all map influences like what you did with Elder and Shaper maps? ElderMap True ShaperMap True SynthesisedMap True This could also apply to the conqueror maps now: CusaderMap True HunterMap True RedeemerMap True WarlordMap True Feels kind of stupid and confusing to add another syntax which also is very similar to Base Type. |
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" Does it mean that quests are changed ? |
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Obviously end-game/atlas quests.
Please. No more labyrinth.
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Someone said scourge and tainted currency is being deleted as well which will mean that my filter won't work unless I take it out, can it be confirmed that it is not being removed from the database entirely?
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Also can anyone confirm if this will work :
# Highlight Archnemesis Items Show ArchnemesisMod True SetFontSize 42 SetTextColor 135 0 220 255 SetBorderColor 135 0 220 255 MinimapIcon 0 Blue Circle looking at it again I've changed it to "class ArchnemesisMod" if someone can confirm which is correct it would be useful. Last edited by PumaMogwai#3373 on Feb 3, 2022, 12:38:39 PM
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what are all the archnemesis mods? please list them all so we can make specific filters
Lab is 0 fun. Free the ascension points from lab
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" Because they aren't influenced by Synthesis, they're a completely separate base item. Like boots vs. gloves. Support a free Hong Kong.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. -Galileo Galilei |
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" Bruh |