Game Balance in Siege of the Atlas
That hydrosphere change completely guts berserker. Now zerker will have to start boss fights at 0 rage. Well unless I want to chain the spehere for 70 seconds....
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PauseChamp waiting for more ignite info PauseChamp
Lightning + OOS changes seem interesting, and IIRC blade trap/fire trap/ice trap were already quite strong.. Seem real strong now! PRAISE
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lets hope it turns out decent and not nerf builds as badly
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Seems like Wave of Conviction was forgotten?
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" Yes I see a problem, that other bow skills need to be buffed, and they are already doing it. |
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Does the removal of winter burial mean that glacial hammer is losing all of its splash damage? if so this is a huge nerf for an already underwhelming skill. I'm hoping it was just missed from the manifesto and will be in the patch notes
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Freezing Pulse - here I come (again) ;)
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Noice!
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So far so good IMO. GGG is being consistent in their goal of lowering what they consider to be "free" damage via gems and buffing the item tiers. I completely understand that GGG wants to extend out the finished build time for the players and this is a logical way of achieving that goal.
Additionally they have been relatively consistent that they want more difficult to play builds to be at least equal to mines/traps/coc etc. and I also think that is reasonable. |
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Voidfletcher is an UBERELDER drop
VOIDFLETCHER is an UBERElder drop Don't nerf uniques based on Poeninja, thats so lazy work |
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