Path of Exile 3.16 Balance - Part 3 - Auras, Curses and Elemental Damage Over Time

You are not fixing the problem, you are just killing aura stacker, they are just gonna run 3 aura bots and 2 curse bots, that will just loot as well
Last edited by Grekey#6940 on Oct 7, 2021, 5:15:27 PM
I was here.
For the 'Auras affecting you' effects, can they be 'you and minions you control'?
POGGED!!!!

Finally aurastackers can play the game as bitter and angry as the rest of us!!!! Let their satly tears begin!!!

Sadly, as expected, the office protected aurabots still get to face stomp the game, should be fun having a server of only aurabots playing next season.


Sits back with a large tub of popcorn.
Last edited by Diablo_4_ever#1269 on Oct 7, 2021, 5:19:17 PM
nice
really. . . .
Curiosity is followed by ambition. Ambition, is followed by madness.
"
Emberwake added a bit too much damage and crowded out any other options you could use with an Ignite build, and the downside has gotten weaker over time due to us adding more sources of Faster Ignite Damage. It no longer has “Ignited Enemies Burn 50-65% slower”, and it now has 40% less Burning Damage. This change does not affect existing items.


What will happen to Replica Emberwake?

Interesting changes, looking forward tinkering around with the new ignite stuff.
Righteous Fire 35% self-damage is crazy much, at least increase Life/ES % proportional to the new damage
Noooooooooooooooooooooooooooo
This killed impending doom decay ;w;

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Doom Blast (from Impending Doom Support) now deals 54 to 81 Chaos Damage at gem level 1 (previously 39 to 58), up to 602 to 903 at gem level 20 (previously 430 to 645). It now has “40% more Damage with Hits per 5 Doom on Hex”, and “15% more Damage with Ailments per 5 Doom on Hex”. It no longer has “60% more Damage per 5 Doom on Hex”. Because of base Ignite damage changes, Ignite with the skill is now 44.6% higher at 30 Doom, and 32.8% higher at 40 doom.
hmmm OK

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