D2R might bring new PoE players
" Thanks for explaining the joke. I played D2 a lot for about 5 years but never on Battlenet. I also played a lot of multi-player but it was just at home with family not over Battlenet. I played the cow level. Amusing but really not a very good end game. :-) I'm getting bored with D2 already. I played it way too much and now it just feels wrong when I can't remember everything that was just automatic before. For example, forgetting over powered monsters like Griswald etc.. It would be a lot different if I was playing with a friend or something though, I think. I don't know, maybe I'll never play it again but maybe I will. I'll see how I feel tomorrow. Of course, I have to agree it is a first class ARPG. D1 defined it but D2 made the genre what it is today. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired! Last edited by Turtledove#4014 on Sep 27, 2021, 12:56:26 AM
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" I did/do agree with the person I originally quoted but what I wrote after was just typical forum vomit. A mix of opinion and data to make a crude point. A kind of the boot is on the other foot type of scenario. Saying that I did read someone unironically say in the official announcement announcement announcement thread that D2R was dead day one. Make of that what you will/can. You do you and enjoy what you can whenever you get the opportunity. Diablo franchise not my cup of tea but is for many others however long that may be. |
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" I'm playing a pally "blind" and not caring one bit about viability down the road, and it's fantastic. I know there's probably a skill I could pump right now to blow through Normal and then respec into something later, but nope, I'm using skill points to solve my character's current problems while I work towards the next cool-sounding skill that might help me out. Delightfully short sighted indeed. |
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" Nope just D2. Not sure it would change my mind if I did though, it's been 20 years and I haven't played a game with a better soundtrack (of original compositions, unlike say Civ IV that uses known music). |
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So this was an interesting moment from session 2: we nabbed our trusty Horadric Boxes from the endless sands and suddenly I was explaining part of why D2 doesn't have as many vendors as D3. Because pretty much anything those guys did for you in D3 regarding gems, you gotta do for yourself with the cube.
And then we went through the cube recipe list on the ever handy Arreat Summit and I was like I do NOT remember there being this many recipes. I especially didn't remember that clever little polearm maker (combine staff, diamond, belt, kris knife). But some part of me must have known it because I was going to add something very similar to PoE at one point. Cryptomnesia at its finest. Anyway no one here likely needs to be told about the vast functionality of the Cube but it was interesting to see that it basically became at least one vendor in D3 as a mixture of simplification and qol. I know d3 has its own version of it in the Kanai but that sucker also has its own mess going on. And related to PoE, you can see in the cube's recipes the start of so called vendor recipes simulating a sort of crafting, of which PoE has its fair share. And they said *I* was bad at PoE. At least I made it out of act 1 and know how to use the /dnd function. El oh fucking el. I am Path of Exile's biggest whale. Period. Last edited by Foreverhappychan#4626 on Sep 27, 2021, 8:39:37 PM
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" I hope you have/had fun vs Duriel ;) Masterpiece of 3.16 lore "A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks Last edited by gandhar0#5532 on Sep 28, 2021, 3:00:11 AM
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" LoD nearly ruined that aspect though. runewords and rune farming+ base replaced picking up and id'ing rares. most of the endgame items are runewords + uniques + some +skills/ mf gear. |
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Yup d2 items system is wonderful. Oh wait there is MF gear so while you have your wonderful gear you actually play on gimped 700 mf version of it, while the actual gear is rotting away in your stash.
I really don't get it. And i played plenty of d2 at the time, i have nostalgia but it does not hold up 20 years later on nearly any account outside of music. Combat, loot, end game (or lack of it), wonderful potion system. Nothing is even remotely in a decent state compared to poe/d3/grim dawn/le. You might even argue that loot is good, but yet again MF exists and playing without MF is pointless in d2, so you never do. When you done you might put all the items on and do 8 man baal run and say oh ya i am a god gamer, then go back to 700 mf lol. |
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During the beta Duriel wasn't so bad due to the loss of that grotesque entrance lag. I think they made his room a wee bit bigger too but that might just be the remaster screwing with me.
Of course difficulty scaling is a thing and one of us is a newbie so yeah, it's gonna suck. Related to that, take a moment to appreciate how fucking good Blizzard North were at balancing the core game: there are no huge spikes or lulls in difficulty. Early act 2 is easily harder than late act 1 -- something later arpgs would struggle with due to making late act mobs act more like late game mobs, and early act mobs like a soft reset in difficulty. D2 just straight up gets harder and harder. And then with Hell it just gets unfair, but hey, that's sort of what you'd expect from 'Hell'. When you don't have to worry about designing an actual end game, and your game is inherently fun and compelling, players will make their own. Conversely, if your game is neither, players will quit well before getting to your carefully calibrated end game -- we quit d3 after a single normal run through and eagerly sought other multiplayer engagements. I am very confident we will be heading into d2r's nightmare at the very least. And they said *I* was bad at PoE. At least I made it out of act 1 and know how to use the /dnd function. El oh fucking el.
I am Path of Exile's biggest whale. Period. |
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Ye, MF gear is a plague. It has no place. All it does is serve as a block rather then new.
Although MF gear is necessary to use, you can argue that MF gear in itself is an item progression. Getting better and better MF gear. the only different on those items is that there is a required stat. |
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