👻3.20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages

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kayella wrote:

Minion buffs:

Scion Guardian/Necro: Onslaught, 30% increased damage, 6% ias (3 auras), 30% aoe,

vs

Guardian: Onslaught, 10% more damage, 20% ias/ms, 30% aoe, intimidate/unnerve.
And +30% ias/ms from Flesh Offering (Guardian can block cap without offering!)


I think lots of people say scion is the best summoner, so Tailwind will be expensive for a while.
Attack block is only capped for 2 seconds every 5. Have you noticed a big difference from that in terms of survivability?
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the_Arkain wrote:

I didn´t play the game for a long time, is this a fast mapping in the video? It looks like "slow".


The build is supposed to be fresh league start and early mapping. but my atlas is set up for endgame mapping so T16 mapping is a bit rippy for low investment gear.

I think the SRS damage should be a bit better when the league starts. Updated SRS will have 38% more damage at level 20.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
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Vaildez wrote:
SRS is a very "clunky" skill IMO... Until they change how it works I will never play a build focused around it.


I feel like GGG is pushing us towards clunky :( Permanent minions (spectres, zombies) are so squishy now. They die easily in maps and boss fights. AW seems fast but summonning/resummoning is terrible mechanic :((( Absolution just has 25% chance to spawn against bosses and low duration :( etc.

I miss the days of looking for shaper realm to resummon my spectres and then zoom through maps.

Edit:
and we have these kinds of nerfs to make SRS even more clunky. So you must get the replica bones of ullr.
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3.16.0
Enduring Bond
(Undocumented):
No longer grants Summoned Raging Spirits have 5% chance to refresh their Duration when they Hit a Unique Enemy or Summoned Phantasms have 5% chance to refresh their Duration when they Hit a Unique Enemy.
Instead, it now grants 20% Skill Effect Duration.
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Last edited by kayella on Aug 18, 2022, 1:13:52 AM
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ShmooDude wrote:
Attack block is only capped for 2 seconds every 5. Have you noticed a big difference from that in terms of survivability?


It doesn't seem too bad in testing. I don't die unless I run into a harby pack or something that you never do anyway :) Definitely don't try to be a face tank character :P
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
kayella wrote:

Edit:
and we have these kinds of nerfs to make SRS even more clunky. So you must get the replica bones of ullr.
"
3.16.0
Enduring Bond
(Undocumented):
No longer grants Summoned Raging Spirits have 5% chance to refresh their Duration when they Hit a Unique Enemy or Summoned Phantasms have 5% chance to refresh their Duration when they Hit a Unique Enemy.
Instead, it now grants 20% Skill Effect Duration.


You can also get the modifier on gloves from delve minion chests. Harder to get a usable pair but quite possible. Found a pair with Chaos/other res, High life roll and a open prefix to add minion damage this past league for 1 Ex.

Great guide btw, really enjoyed it as a starter.
Edit: deleted because quote was wonky and my post was not very helpful anyhoo
Last edited by Almanz on Aug 18, 2022, 2:06:24 PM
Deleted cause I am also dumb.
Last edited by Bechtol449 on Aug 18, 2022, 6:11:31 PM
Hi Kay ,
First of all ,thanks for all the effort you put in to these builds.

I've a question tho , Have you ever tried using energy leech support with vaal summon skeletons ?
Second question , are minions able to leech ? :)
If a fleshcrafter gives minions energy shield based on their chaos resist ( 2 % of max life per 1 % chaos resist ) wouldnt that give a pretty good dmg increase ?

cheers ,
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Bechtol449 wrote:

It will only have 38% more added attack damage (think damage efficiency). This will not affect it's base damage or damage gained such as from Added Fire Damage support. It will only affect auras besides hatred/jewels/anything added as damage.

If you aren't taking advantage of "added damage" your SRS is just going to be doing 20% less damage as that's the only thing that would have changed.


The new modifier on the gem is "Minions deal 38% more damage"(at gem level 20 obviously) that should boost all damage.
"An it harm none, do what you will"
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Torguemada wrote:
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Bechtol449 wrote:

It will only have 38% more added attack damage (think damage efficiency). This will not affect it's base damage or damage gained such as from Added Fire Damage support. It will only affect auras besides hatred/jewels/anything added as damage.

If you aren't taking advantage of "added damage" your SRS is just going to be doing 20% less damage as that's the only thing that would have changed.


The new modifier on the gem is "Minions deal 38% more damage"(at gem level 20 obviously) that should boost all damage.


Huh my bad, you are right.

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