3.15.2 Patch Notes
Edit: issue resolved.
Last edited by Plains380 on Aug 16, 2021, 10:08:38 PM
| |
" Doesn't work for Eternal Life Flasks | |
very cool, thanks for crash fixes!
| |
Next patch please add confirmation for setting off detonation. Thank you.
|
|
Since the patch, my flask enchantment "reused at the end of the flask effect" stopped working when entering/exiting incursions. Sometimes it even glitches it so that it doesn't work for the remainder of the map after an incursion. I tried recrafting them with the bench and still did not fix the problem.
|
|
" Try enabling "Advanced Mod Descriptions" in Options -> UI -> Items. Code warrior
| |
Is patch already deployed?
|
|
" Enchantments only work for utility flasks. | |
That's a juicy one.
Now just restore the pace of the game through the acts, and almost everyone will be happy again. "There he goes. One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. " ~ Hunter S Thompson ~
| |
Goodbye Silence. You will not be missed, but you will be remembered.
|
|