GGG's Regrets of 3.15 Patch - Player Backlash

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Phrazz wrote:
Random nonsense.


Yeah, and?

Are you GGG's sole investor?

Ain't nobody out here making a decision to play or nor based on how it affects GGG's bottom line.

People want a playable game, that has features intrinsic to the genre, and none of the BS that Poe currently has, ie Rog who offers options that nobody knows wtf they even do, 20 new splinter types, no possible way to glean htf to do these Conditional challenges, etc.

White-knighting GGG is one thing, and more power to you if that is how you wish to spend your days, but 94% plus of people that have ever installed Poe have not played a minute of the game this league
Last edited by Orca_Orcinus#3543 on Aug 3, 2021, 1:41:43 AM
Stop trying to sugarcoat it. Some (debatable how many) players want to feel like gods and run maps like race cars. They are especially vocal on this forum in particular but in the end their goals are not something noble - they just want what is good for themselves and dress it as being good for everyone.
I don't mind the cwybabies quitting.
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Orca_Orcinus wrote:
White-knighting GGG is one thing, and more power to you if that is how you wish to spend your days, but 94% plus of people that have ever installed Poe have not played a minute of the game this league


I don't think you really know what "white-knighting" means.

Anyhow, I have many gripes with the game, and as you touch upon; fragments is one of those gripes. Melee is another. Guilds are another. But difficulty increase? Harder, updated act 1? Power Creep reduction? Flask rework?`None of those are, which are the main subjects being whined about on the forums. And by whined, I mean complained, over and over again - in a rather rude, egoistic fashion.

Give constructive feedback, play or don't. No reason to turn into generalizing, hyperboling douches.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
Last edited by Phrazz#3529 on Aug 3, 2021, 2:32:40 AM
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Johny_Snow wrote:
Stop trying to sugarcoat it. Some (debatable how many) players want to feel like gods and run maps like race cars. They are especially vocal on this forum in particular but in the end their goals are not something noble - they just want what is good for themselves and dress it as being good for everyone.
100% this. The reason the game got soo far off the initial path is exactly because of these players. Ironically enough these same players are the first ones to cry "content sucks, wheres the new content, content too easy, why dont i have anything to chase after" etc the list goes on. Their "fun" is soo flimsy that a single tiny nerf to their build will make them quit. LOL

Same is applied to drops. Soo many people bitched about crafting, then they made crafting stupid easy with Harvest, Veiled. Leaving literally zero design space for a lot of items because influence items. They literally sit here and wonder why ground loot sucks, why all recent uniques are boring and have no flavor while wearing their 4-6 influenced mod item that has everything like the local 7/11.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Last edited by Tin_Foil_Hat#0111 on Aug 3, 2021, 2:31:26 AM
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vlmndd wrote:
I don't mind the cwybabies quitting.
100%, i believe this is why theres no crying about harvest lately. Its not on the map device and its the largest amount of power creep the game has to offer. Yet no one is whining its gone ? Its almost as if harvest was 100% fine as is and even if they remove it from the map device its still THAT GOOD.

Because it is. Its still easy mode. Everyone who knew harvest was fine and had no issues using it is still playing, while people who think its "useless" arent, which is awesome because theyve removed themselves and now i dont have to hear from them.

If only reddit were the same but that place is a ceP.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Last edited by Tin_Foil_Hat#0111 on Aug 3, 2021, 2:35:34 AM
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Johny_Snow wrote:
Stop trying to sugarcoat it. Some (debatable how many) players want to feel like gods and run maps like race cars. They are especially vocal on this forum in particular but in the end their goals are not something noble - they just want what is good for themselves and dress it as being good for everyone.


Lets assume you are right. What is wrong in having godlike, fast like race car build in arpg game? Specially when you have to invest hundreds of hours to reach such godly level. At my personal peak i was able to clear maps fast, end-game bosses where still challenging. It was fair reward for my dedication and time spend in game. And boom!!! Balance incoming, dps effectively cut 50-80%, aoe reduces to 20% original size, smooth playstyle become clunky, resource management is total mess. And not even speaking about last wave of nerfs. It was like that every patch. They butchering viable builds to the ground, while boosting few insignificant percentages dps of underperforming ones, and calling it adjustments.
No wonder people leaving feeling frustrated.
Good luck!
Last edited by typhn#2321 on Aug 3, 2021, 2:36:27 AM
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typhn wrote:
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Johny_Snow wrote:
Stop trying to sugarcoat it. Some (debatable how many) players want to feel like gods and run maps like race cars. They are especially vocal on this forum in particular but in the end their goals are not something noble - they just want what is good for themselves and dress it as being good for everyone.


Lets assume you are right. What is wrong in having godlike, fast like race car build in arpg game? Specially when you have to invest hundreds of hours to reach such godly level. At my personal peak i was able to clear maps fast, end-game bosses where still challenging. It was fair reward for my dedication and time spend in game. And boom!!! Balance incoming, dps effectively cut 50-80%, aoe reduces to 20% original size, smooth playstyle become clunky, resource management is total mess. And not even speaking about last wave of nerfs. It was like that every patch. They butchering viable builds to the ground, while boosting like few insignificant percentages underperforming ones, and calling it adjustments.
No wonder people leaving feeling frustrated.
The problem is...

1) You dont have to invest that amount of time at all.
2) You dont have to spent a large quantity of currency at all.
3) If you want to go play zoom zoom god mode, you can go do that on the permanent league.

As far as build diversity. Sure, it suffered because blanket nerfs but they cant fix anything without starting somewhere. Changes any bigger than what they did would have created a second dead sea. Maybe even a third.

What they did with these nerfs reined in core power, meaning, you actually DO have to have decent gear now. Which is a good thing because nothing kills build diversity like a 5ex build out preforming a 100ex build. So actually, they did, in fact, create more build diversity by forcing players into new builds and killing super budget builds that required no investment. Its like people are forgetting not too long in the distant pass like over 60% of all builds played by people were some iteration of triggered COC builds. Why ? Cheap, stupid high scaling, easy to play. I remember when it initially came out all it took was a quill rain and tabula. Nothing like a literal 15c build out preforming everything else. Whats more confusing is how people see that as acceptable.

Also dont use POE ninja its dog shit. Soo tired of seeing that crap linked as "validation" of what people are using. Meta drones will always be meta drones.
Harvest sucks! But look at my decked out gear two weeks in!

Labyrinth salt farm miner.

"But my build diversity" , "Game is too hard!" - Meta drone playing the same 1-3 builds for years.
Last edited by Tin_Foil_Hat#0111 on Aug 3, 2021, 2:43:12 AM
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typhn wrote:
What is wrong in having godlike, fast like race car build in arpg game? Specially when you have to invest hundreds of hours to reach such godly level.


Nothing is wrong with that, and given 100 hours, that is still more than possible. Hell, people were beating Sirus after ~30 hours this league. Sure, an Average Joe like myself can never compare myself to them, but in 100 hours? 200 hours? Count me in.

You've been around since closed beta. You were here when they nerfed leech "to the ground". You were here when they removed stat sticks for melee players. You were here when they reworked Eldrich Battery, removing the incredible strong MoM characters. You were here when the game was really slow, and 1-3 builds could do the hardest content. You've seen the power creep. The power increse. The speed increase.

For me, it's pretty clear that this couldn't go on, and they needed to pull some breaks. They did. Sure, it's no equilibrium. But to think that was going to happen, is naive at best - especially in one patch. We'll se tweaks. More nerfs. Some buffs - and even maybe some new, powerful additions in the next patch.

I understand that people are upset, because some of their old was aren't working. But PoE is a problem-solving game. We've been given a few problems. Time to solve them.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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1453R wrote:
Addressing power creep by nerfing the shit out of monsters so players are in the same or better place as they were before is nit how you address power creep. The game is supposed to be harder. Six-links are supposed to be harder to sustain and offer less potential damage. Mana multiplier should be a thing players have to think about when selecting their gems - "can I sustain 5+ 160+% multipliers to get nothing but MOAR DAMAJ links, or should I think about using some of these lower-cost supports instead and work with their limitations while looking for damage elsewhere?"

Was Grinding Gear going to nail this perfectly on the first go-through? No. Was everything they touched absolutely in need of updates and rework? Yes. Things will get better. The game will be healthier. You'll get to the point of farming Sirus after a week again. Settle your shorts.

i dont know, man, you are talking about some illusional powercreep, but obviously it wasnt enough powercreep in the game to carry you so you can at least kill sirus, not talking about maven

see, thats the problem, same as irl. brainless people who just hear something and begin to repeat that over and over again. not even understanding what the fuck they are talking about

what powercreep? it was hard as fuck to kill maven unless you put hundred(s) of ex into the build or you play 1 or 2 broken meta builds

more than half of players have quit compared to previous league, i hope ggg will lose half of their money, maybe they will understand that their vision is wrong
dead game
bring back 3.13
Last edited by Tainted_Fate#2799 on Aug 3, 2021, 3:10:56 AM

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