Game Mechanics Q&A Answers

where trialmaster??? where he is?
Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
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Veiled crafting Service Settlers craft PM: TreeOfDead
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Ghostseer wrote:
Good answers.

Didn’t answer my question about stream viewers:increased drop chance ratio, though. Or whether streamers you’ve paid to play your game get a flat drop rate increase.


maybe they didn't answer your question because of your steaming pile of toxic garbage post signature, or maybe it was that your question is incredibly stupid. Who knows?
I would be grateful if i could read.

Thanks Granny Gear Games!
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goatexile wrote:
If totems are your hits and warchief totems are hitting for melee then why does gore shockwave on the Cauteriser not proc from warchief totem hits?
WC totem has (your) basic slam-attack skill that it hit with. But it doesn't have your other skills, including gore shockwave. Thus WC totem can't use it.
Last edited by MonaHuna on May 19, 2021, 4:53:44 AM
This is nerd heaven. Really appreciate this, thanks!
Thanks for the Q&A. Can we make a series out of that?
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Nousatsu wrote:
Nice post, there is just one thing im not understanding....

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How does Petrified Blood interact with Ichimonji's "10% increased Effect of Buffs on you"?

The numerical magnitudes of the buff are increased by 10%. Assuming a level 20 gem with no quality, this results in a buff that causes 44% of life loss below half to be prevented, 89% of that prevented loss to be lost over 4 seconds, as well as adding base life cost to skills equal to 44% of base mana cost while not on low life.


You said that with Ichimonji it will deal 89% of that prevented loss to be lost over 4 seconds. So that means the buff gets worse? Because the normal value for lvl 20 gem is 81% (so 19% dmg reduction) and ichimonji increases it to 89% (11% dmg reduction).

Is this on purpose?


sure on purpose, ichimonji increases effect of aura, regardless if that's a good or a bad thing.
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You stop taking damage over time when you change from taking damage over time to not taking damage over time.

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If you are taking damage over time, then you have not stopped taking damage over time.

In Africa, every 60 seconds, a minute passes
KeK9 - IGN: ZephyrXD
The maximum resistance part is confusing me.
The author says "No" twice, then proceeds to confirm what the person is asking. At least that's how I am reading it.

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Since there is a 90% cap... I will take damage as if I had 90%?


Is then answered by

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No... There is a cap on maximum cold resistance... Your maximum resistance cannot be raised above 90%


and

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-10% max res [will be] deducted from my "hidden" overcap and leave me at 85%


Is answered again with

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No... results in a total of 85%


I feel like I'm missing something. What is he saying no to. What is the question getting wrong.
Thanks for all the answers ... but I'm still here wondering why Fanaticism's more cast speed doesn't apply to Flamethrower Trap. :'(

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