(3.16) NERFED DO NOT PLAY THIS Raider Archmage BF/BB [CHEAP, Tanky, HCSSF viable, (100m+ dps)

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Prov1eh wrote:
Played this build and it's really solid but BFBB is definitely giving me wrist pain, back to 1 button builds lol.

You should put BF and BB on different hands.
I put BF on right click and BB on "W", no pain.
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Scappotto wrote:


Could someone please review my character, i'm dying too much... i think i'm low with life... or i'm missing something other

thanks


Bladefall and Spell Cascade should both be level 1. We don't care about the damage it puts out, only the number of lingering blades and we want the tightest AOE we can get.

You seem to be using both general's cry and vigilant strike. You don't need two sources of fortify. Personally, I'd drop general's cry - and it's supporting jewel, The Vigil. Replace that with Ancestral Call support so your vigilant strike will hit.

Remember you need to trigger Vigilant Strike manually. Your trigger sceptre only triggers spells, and all fortify related skills are attacks.

You won't need Desecrate if you drop General's Cry, so replace that with Enduring Cry for endurance charge generation. Again, remember you'll have to trigger it manually.

Farm the lab for the mana regen if you've cast a spell recently enchant on your boots.

After that, it's really a matter of keeping an eye on your mana levels. If you've just cast Arcane Cloak, wait a second for your mana to recharge before hitting blade blast, or you can find yourself in the situation of no mana to absorb a big incoming hit.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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dffalt84 wrote:
Crafted this ring for this build, not amazing but im happy with it:
You know what's wrong with that ring?

NOTHING. Enjoy! :D
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
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grimjack68 wrote:
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Scappotto wrote:


Could someone please review my character, i'm dying too much... i think i'm low with life... or i'm missing something other

thanks


Bladefall and Spell Cascade should both be level 1. We don't care about the damage it puts out, only the number of lingering blades and we want the tightest AOE we can get.

You seem to be using both general's cry and vigilant strike. You don't need two sources of fortify. Personally, I'd drop general's cry - and it's supporting jewel, The Vigil. Replace that with Ancestral Call support so your vigilant strike will hit.

Remember you need to trigger Vigilant Strike manually. Your trigger sceptre only triggers spells, and all fortify related skills are attacks.

You won't need Desecrate if you drop General's Cry, so replace that with Enduring Cry for endurance charge generation. Again, remember you'll have to trigger it manually.

Farm the lab for the mana regen if you've cast a spell recently enchant on your boots.

After that, it's really a matter of keeping an eye on your mana levels. If you've just cast Arcane Cloak, wait a second for your mana to recharge before hitting blade blast, or you can find yourself in the situation of no mana to absorb a big incoming hit.



Bladefall needs to be only level 1? Pob says lvl 20. I dont see any difference between level 1 or level 19 bladefall though. Also global chat says we should max spell cascade
Last edited by TheChosenOne_#3026 on May 24, 2021, 2:23:13 AM
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TheChosenOne_ wrote:

Bladefall needs to be only level 1? Pob says lvl 20. I dont see any difference between level 1 or level 19 bladefall though. Also global chat says we should max spell cascade
You can max bladefall if you like - it makes it possible to clear trash mobs before hitting blade blast. However, it also makes it much harder to run physical reflect mod maps. Quality on BF just adds AOE, which means less overlap on bladeblast, so no, don't go there.

Spell Cascade at level 1 is 25% less AOE, which is good, and 40% less damage, which is also good if we're worried about physical reflect again.

Spell Cascade at level 20 is 16% less AOE, which is bad. We want Bladefall to leave blades in the tightest pattern we can get. 21% less damage, which is good if we're trying to clear mobs without blade blast, but again, bad if we're facing reflect.

Spell Cascade quality adds AOE, which is straight up bad.

TL;DR: If you want to clear trash mobs without blade blast, use bladefall level 20 and Spell Cascade either 1 or 20. If you want to be able to run physical reflect, or you are just going to use bladeblast to clear anyway, leave them both at level 1, quality 0.
Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on.
"
grimjack68 wrote:
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TheChosenOne_ wrote:

Bladefall needs to be only level 1? Pob says lvl 20. I dont see any difference between level 1 or level 19 bladefall though. Also global chat says we should max spell cascade
You can max bladefall if you like - it makes it possible to clear trash mobs before hitting blade blast. However, it also makes it much harder to run physical reflect mod maps. Quality on BF just adds AOE, which means less overlap on bladeblast, so no, don't go there.

Spell Cascade at level 1 is 25% less AOE, which is good, and 40% less damage, which is also good if we're worried about physical reflect again.

Spell Cascade at level 20 is 16% less AOE, which is bad. We want Bladefall to leave blades in the tightest pattern we can get. 21% less damage, which is good if we're trying to clear mobs without blade blast, but again, bad if we're facing reflect.

Spell Cascade quality adds AOE, which is straight up bad.

TL;DR: If you want to clear trash mobs without blade blast, use bladefall level 20 and Spell Cascade either 1 or 20. If you want to be able to run physical reflect, or you are just going to use bladeblast to clear anyway, leave them both at level 1, quality 0.


Bladefall yes on the phys reflect side if you're not just rolling over it, but going to be honest, I run 21/23 bf and 5/20 awakened cascade with a 20/20 anomalous conc and damn near 1 shot last phase of A9 sirus as he lands (1/5 times it will just 1 shot him with everything lined up right), and it seriously helps for ultimatum clearing. Honestly depends on your gear, and the overlap with leveled gems + anomalous conc and helm enchant, you miss maybe 3-5 blades at most per cast. For clearing maps, back bar a sire of shards with BL and it's infinitely faster anyway.
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demomomo wrote:

Bladefall yes on the phys reflect side if you're not just rolling over it, but going to be honest, I run 21/23 bf and 5/20 awakened cascade with a 20/20 anomalous conc and damn near 1 shot last phase of A9 sirus as he lands (1/5 times it will just 1 shot him with everything lined up right), and it seriously helps for ultimatum clearing. Honestly depends on your gear, and the overlap with leveled gems + anomalous conc and helm enchant, you miss maybe 3-5 blades at most per cast. For clearing maps, back bar a sire of shards with BL and it's infinitely faster anyway.


Yeah once you get good enough gear (helm enchant, FCR gloves with Anomalous Conc Effect), it really doesn't matter what version of Spell Cascade you go with for bossing - it's just a trade-off between clear and single target damage and you do so much damage you won't really notice it either way.

I ran 1/0 Awakened Spell Cascade to help with clear with the plan to gem swap to regular gem for endgame bossing - ended up not bothering with swapping because everything still dies as fast anyway.
Last edited by scrambled777#2392 on May 25, 2021, 2:59:39 AM
This build looks good, but it has less than 4000 health. So even with all it's damage mitigation it still is extremely fragile as soon arcane cloak runs out. Would that not make running ultimatums and heist an utter nightmare?

On the other hand it does deal so much damage that you could sacrifice some for more durability and still shred everything.
Hey, im the classic retarded casual, who plays quite some time, still dont gets forward, so please help me out here.
I followed this guide and it is awesome up until red maps, but then suddenly im stuck, mostly on bosses. I would say i lack the single target damage, but but not because BB doesnt do enough damage, but that most of the time im out mana and cant cast BB in the first place. Then i run around and spam arcane cloak to regen and can BB every 3-4 secs.
Can you guys check my setup and tell me where should i upgrade it? (I have huge amount of currency to do so, like 2ex total.)

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cth_lh0 wrote:
This build looks good, but it has less than 4000 health. So even with all it's damage mitigation it still is extremely fragile as soon arcane cloak runs out. Would that not make running ultimatums and heist an utter nightmare?

On the other hand it does deal so much damage that you could sacrifice some for more durability and still shred everything.

Ultimatums T16 on even juiced up maps are very easy with this build because we stack a lot of different defense types, including evasion at a high level. You have to use flasks obviously, but Ultimatums are really not a problem, cause you never run out of mana or run out of flasks.

Bosses can be difficult however, if you don't have enough regen.

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