Development Manifesto: Harvest Crafting
This is not the correct way to go. Just plain and simple.
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This blog post sounds awful.
Sitting in a discord server and trading harvest crafts don't sound so bad compared to killing harvest. By the muscular golden arse of Innocence! -Kirac
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" Why are we unable to upvote anything in this forum yet? We still living in the 90s? This man single-handedly proofread and destroyed you, Chris. Hire this man. |
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rip my currency, rip my good items, ill never have you again, farewell
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" OHhhhh nice have fun with the casino picking of items which you literally cannot alter at all. Im sure thats better than poe :rolleyes: |
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Would be nice to keep harvest but nerf it a bit by removing the ability to roll the rarest mods, like some of those T1 mods. But that would also be quite clunky. oh well.
Last edited by pathofnogf#2173 on Mar 10, 2021, 6:14:35 PM
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I think the funniest part of this is that he thinks everyone is Exalt slamming. Dude...The people who are doing that aren't going to be slowed down by gutting Harvest. I don't care if this gets removed for "Needless negativity," it needs to be said:
YOU ARE OUT OF TOUCH. The people who benefit from Harvest are the people at the bottom, and per usual, your myopic focus on the endgame power gamers had caused you to YET AGAIN take a dump on the guys who just want to play on a weekend for a few hours. I wasn't exactly crafting mirror-gear shit, but I was working on a pretty neat Baron scepter that was probably worth a fucking Alc at best. But I felt like I had agency, I felt like I had a goal I could actually steer towards, and that was what mattered. This is a buff™
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Ok. Seems its time to wait "you know what-4"
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PoE isn't really a loot game so much as it is a trade game. I don't get a lot of excitement from the drops except when I see it's something I can make currency off of, because the specific items I need for any build I play just don't drop. Harvest was at least a way to make the loot game more interesting for a player who can't put in 15+ hours a day like the streamers, YouTubers, etc. can.
Reconsider these changes please. It's fine that you think Harvest is too powerful, but mind you the abuse was done by a small portion of the community relative to the larger playerbase. Now I'll have to look forward to picking up items again and thinking "hey this item has one or two really good mods, but also three really bad ones, better just delete it." |
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Sad to see this. As a somewhat casual player with a very low risk tolerance this league has been absolutely incredible for me. I have had so much fun crafting and coming up with crafts for my builds that I would have otherwise avoided because gambling currency is painful for me.
I realize that this isn't a complete removal of the system but the targeted annuls and exalts especially on influenced items were what gave harvest 90% of its relevance. Hopefully some other deterministic way to craft gear will be added as a replacement if these changes go through. Crafting my own endgame gear is much more satisfying then buying it from another player even if I have to spam a discord channel to get the crafts. |
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