Development Manifesto: Harvest Crafting

How about a thought experiment.

Let's say that for one league GGG increased the godly good drops by 300% and the chaos, alchemy, exalt, mirror, divine, and blessed orbs drops by 300%. This would be SUPER simple for GGG to make such a change. I think that folks would be thrilled and very happy. If that was a long term change though PoE would become less challenging and fun.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
This does feel like quite a big nerf to something that was very enabling to players of all levels.
Bit of a shame as it allowed a lot more exploration of what the amazing skill tree could achieve.

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Turtledove wrote:
How about a thought experiment.

Let's say that for one league GGG increased the godly good drops by 300% and the chaos, alchemy, exalt, mirror, divine, and blessed orbs drops by 300%. This would be SUPER simple for GGG to make such a change. I think that folks would be thrilled and very happy. If that was a long term change though PoE would become less challenging and fun.


What would that change when a Ilvl 86 item can roll a t10 affixe ?
Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic...
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Last edited by progressiveblack#3038 on Aug 15, 2022, 8:11:11 AM
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MillenniumDH wrote:
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Hasanderson7 wrote:
I have been playing the game for 6 years and haven’t used exalt at all.

Since out of a thousand possible stats, which also have 10 tiers, I know that it is simply not realistic to get the result I need.

Harvest breathed life into my gameplay, I have never experienced such wonderful feelings, the very fact of realizing that you potentially have the ability to craft an item that is not ideal, but a good and necessary one for you, (which is not so cheap, and still requires dozens of exalts), filled my gameplay with meaning.



Without Harvest mechanic, I simply won't be able to play this game anymore.

Heist was a terrible league in which any slag was not worth a fair lot of money, I had no opportunity to bring my character to the game, so I played Heist for 3 weeks and went offline. While in Harvest and in Ritual league, I still play, and I intend to play all 3 months, because now I have a goal and the opportunity to implement it.

P.S. Sorry for my English.


Never be sorry for your English. Speaking a foreign language is not something everyone does.


I never apologize for any sort of mistakes, typos or grammar flaws I make. F that, English is like 3rd language I’ve learned (yep by ear, never went to school, reading and writing thru movies with subtitles and 100’s of emails) and after that I became proficient in Spanish as my 4th because of the job. I always appreciate people who correct me on daily basis, and I firmly believe knowing another language opens new horizons. Like, for example I could curse that harvest change in few languages -_-
Persistence makes impossible possible, possible likely and likely definite. Yep, Mirror will drop eventually -_-
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Hasanderson7 wrote:
I have been playing the game for 6 years and haven’t used exalt at all.

Since out of a thousand possible stats, which also have 10 tiers, I know that it is simply not realistic to get the result I need.

Harvest breathed life into my gameplay, I have never experienced such wonderful feelings, the very fact of realizing that you potentially have the ability to craft an item that is not ideal, but a good and necessary one for you, (which is not so cheap, and still requires dozens of exalts), filled my gameplay with meaning.



Without Harvest mechanic, I simply won't be able to play this game anymore.

Heist was a terrible league in which any slag was not worth a fair lot of money, I had no opportunity to bring my character to the game, so I played Heist for 3 weeks and went offline. While in Harvest and in Ritual league, I still play, and I intend to play all 3 months, because now I have a goal and the opportunity to implement it.

P.S. Sorry for my English.


I used a few times. But only under "Cannot row attack mod" on bow to slam +1 to socketed gem

Other time that gamble the mod? No way
This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?

quote from the first page: "Please post one thread per issue, and check the forum for similar posts first"

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Last edited by neohongkong#0222 on Mar 12, 2021, 2:54:20 PM
Any news from GGG ?
Is this an out of season april fools joke?
We lived thru really bad times with that door simulation league and now THIS?
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bauermayers wrote:


Someone already debunked you, but just to point out how you're already making excuses if Ritual retention numbers are positive: "it's because of the expansion, and the expansion alone because reasons".


GGG never able to understand causation and correlation

I think they may be hired a non-math/science guy to do the datamining (any programmer can do datamining script, but forming correct hypothesis needs real science background) so that they presented a beautiful correlation of X and Y event that actually not a pair of cause and effect events. This is observed in their past because X so Y reasoning announcement .

This is the start of forum signature: I am not a GGG employee. About the username: Did you know Kowloon Gundam is made in Neo Hong Kong?

quote from the first page: "Please post one thread per issue, and check the forum for similar posts first"

This is the end of forum signature
Last edited by neohongkong#0222 on Mar 12, 2021, 2:59:54 PM

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