Development Manifesto: Harvest Crafting
I understand that currency has it's crafting uses but the post makes it sound like they have no use if the entire craft part of it is taken away. If that was true then the price of exalts/alterations would not be where they are... 100c and 1/3c but worthless...
An example of currency being worthless was back in Heist, We saw exalts down at like 40-30c with the duplication bs (fenumal arachnid), which got fixed along with some other drop nerfs. Which was reasonable because it ruined the value of currency all together. I think this nerf for 3.14 is a bit overboard and should have been incrementally changed not just slammed into the ground like this. But I guess it's the boss' decision (it's not the player's game ??? I guess???) Guess we'll have to wait and see Oh well : \ Mash the clean
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Addressing the changes, my biggest issue by far is that the change to influence slams really disproportionately hits certain builds more than others. For example: Bleed and Poison Bow characters absolutely have to use Elder influenced bows to scale through maps well, while someone crafting a PDPs bow is more or less unharmed by this. I understand wanting to gate GG influenced items more, but shooting some builds in the foot about it is a bad time.
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Look at all those TFT spammers malding ! Ah, what a sight to behold.
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Are you serious?
. The same as with the initial harvest & synthesis league? Those discord "teams" already HAVE crafted the most valuable items, offering them for mirror service, partly for real money trade. With this change the rest of the Players loosd their chance to craft something equal for the same invest and are forced to pay the prices of These mirror Service Teams if they want to keep up. this change is just strengthening of their market position. Saving their position by removing the chance for potential competitors. ... Processing tuned down tempest shield MTX [pending...]
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Kusoge.
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" I don't even use discord to play poe and I never joined that shit discord to being with so this is also a nerf to solo players. While you think this is wise for solo players it's really bad. But go on keep thinking this benefits you mostly for memes. "Parade your victories, hide your defeats. Mortals are so insecure."
Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. poe0.2/10. Nuff said. |
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I'm sorry, but I gotta say this. I think you guys have become dumb and dumber as time goes by. I agree, Harvest mechanic, It's OP right now, the thing is, YOU tuned the end game to this crafts, without them, the late end game doesn't just become difficult but a complete frustrating GARBAGE.
If you remake this part of the crafting but let the end game fights as they're now, you're just killing this game. At least until you rework all that s***... |
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" Careful mods are working against the clock and are deleting left and right for any sort of opinion. But I agree I never even touch that discord in fact it's easy to not even be on that discord to being with.. never sold a single harvest craft and they nerf solo players while group player is really bad performance wise. "Parade your victories, hide your defeats. Mortals are so insecure."
Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. poe0.2/10. Nuff said. |
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" Eternal Orbs 2.0 ✰CARD✰ The Survivalist
I can’t buy any more big supporter packs because the forum only supports showing 7 legacy tags. |
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" hes obviously just posting provocating comments to trigger innocent people. Report for spam+ignore. |
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