3.13.1b Patch Notes
" i don't think they are aware, still going for minutes already. |
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" Thank you for the information. I'm just curious, one whole ascendancy class is broken and there's fix that can be deployed. How is it possible that the fix will take more than 2 weeks to deploy? | |
There is some texture crashing the client. I can run freely and every time that I walk on some areas game crashes.
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" It can sometimes be easy to break things, but hard to fix. We also try not to break other things when fixing broken things. It's gone through the process of being fixed as quickly as it can, given the nature of the problem. Hopefully it won't be a problem for much longer. | |
Patch is stuck for me as well.
Seems like a common thing. | |
i have searched for some 56k isdn modem sounds for my entertainment while i get the last 2 MB downloaded!! :P
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We're looking into the problem with the patch not downloading.
Last edited by Henry_GGG on Feb 2, 2021, 5:41:23 PM
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Imagine that.
Letting things load during the loading screen. What a time to be alive. ~ Seph
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I'm getting this on client.worker4.txt
2021/02/02 19:01:37 4197281 10a [CRIT Client 7048] [BUNDLE2] Failed to Oodle decompress (corrupted data). [From 508855 bytes to 262144 bytes.] 2021/02/02 19:01:47 ***** LOG FILE OPENING ***** 2021/02/02 19:06:07 4466734 10a [CRIT Client 9220] [BUNDLE2] Failed to Oodle decompress (corrupted data). [From 508855 bytes to 262144 bytes.] 2021/02/02 19:12:19 ***** LOG FILE OPENING ***** 2021/02/02 19:14:14 4953796 10a [CRIT Client 1068] [BUNDLE2] Failed to Oodle decompress (corrupted data). [From 508855 bytes to 262144 bytes.] 2021/02/02 19:16:50 ***** LOG FILE OPENING ***** 2021/02/02 19:17:55 5175109 10a [CRIT Client 1812] [BUNDLE2] Failed to Oodle decompress (corrupted data). [From 508855 bytes to 262144 bytes.] 2021/02/02 19:18:21 ***** LOG FILE OPENING ***** | |
This patch destroyed the memory PoE uses. As as side effect now when I alt tab out of the game, everything feels slow/frozen in my browser or anything I do. Before it was very smooth.
Another things I notice, random "freezes" that I never had before (not this often) and increased loading time, (I just had a 20 sec one). 1/10 Very bad. It was better before. I'll try DirectX I guess, probably won't help. |