3.13.1b Patch Notes

"
Velma01 wrote:
any update on the slow patch download? many people seem to have issues getting the last 10mb of the patch downloaded where the speed drops to 0kb/ps with slight slow movement spikes.

there are also twitter reports coming in about this.

are you guys aware?


i don't think they are aware, still going for minutes already.
"
Henry_GGG wrote:
"
BlackCrow wrote:
Do you have eta for the Arcane Surge fix?


Unfortunately it didn't make it into this patch, but hopefully the next one!

"
Virtuosity87 wrote:
so.. all you did is hide the bad texture loading that is in the game? behind a longer load screen, without actually fixing the issue :/. i hope some actual engine improvements and proper fixes are still in store. this is not the solution to a poorly performing game engine.


These changes will alleviate some problems relating to the root problem.
It's not a final solution, we'll continue to work on and improve things.


Thank you for the information.

I'm just curious, one whole ascendancy class is broken and there's fix that can be deployed.
How is it possible that the fix will take more than 2 weeks to deploy?
There is some texture crashing the client. I can run freely and every time that I walk on some areas game crashes.
"
BlackCrow wrote:
"
Henry_GGG wrote:
"
BlackCrow wrote:
Do you have eta for the Arcane Surge fix?


Unfortunately it didn't make it into this patch, but hopefully the next one!

"
Virtuosity87 wrote:
so.. all you did is hide the bad texture loading that is in the game? behind a longer load screen, without actually fixing the issue :/. i hope some actual engine improvements and proper fixes are still in store. this is not the solution to a poorly performing game engine.


These changes will alleviate some problems relating to the root problem.
It's not a final solution, we'll continue to work on and improve things.


Thank you for the information.

I'm just curious, one whole ascendancy class is broken and there's fix that can be deployed.
How is it possible that the fix will take more than 2 weeks to deploy?


It can sometimes be easy to break things, but hard to fix.
We also try not to break other things when fixing broken things.
It's gone through the process of being fixed as quickly as it can, given the nature of the problem.
Hopefully it won't be a problem for much longer.
Patch is stuck for me as well.
Seems like a common thing.
i have searched for some 56k isdn modem sounds for my entertainment while i get the last 2 MB downloaded!! :P
We're looking into the problem with the patch not downloading.
Last edited by Henry_GGG on Feb 2, 2021, 5:41:23 PM
Imagine that.

Letting things load during the loading screen.

What a time to be alive.
~ Seph
I'm getting this on client.worker4.txt

2021/02/02 19:01:37 4197281 10a [CRIT Client 7048] [BUNDLE2] Failed to Oodle decompress (corrupted data). [From 508855 bytes to 262144 bytes.]
2021/02/02 19:01:47 ***** LOG FILE OPENING *****
2021/02/02 19:06:07 4466734 10a [CRIT Client 9220] [BUNDLE2] Failed to Oodle decompress (corrupted data). [From 508855 bytes to 262144 bytes.]
2021/02/02 19:12:19 ***** LOG FILE OPENING *****
2021/02/02 19:14:14 4953796 10a [CRIT Client 1068] [BUNDLE2] Failed to Oodle decompress (corrupted data). [From 508855 bytes to 262144 bytes.]
2021/02/02 19:16:50 ***** LOG FILE OPENING *****
2021/02/02 19:17:55 5175109 10a [CRIT Client 1812] [BUNDLE2] Failed to Oodle decompress (corrupted data). [From 508855 bytes to 262144 bytes.]
2021/02/02 19:18:21 ***** LOG FILE OPENING *****
This patch destroyed the memory PoE uses. As as side effect now when I alt tab out of the game, everything feels slow/frozen in my browser or anything I do. Before it was very smooth.

Another things I notice, random "freezes" that I never had before (not this often) and increased loading time, (I just had a 20 sec one).

1/10 Very bad. It was better before. I'll try DirectX I guess, probably won't help.

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