Game crashes to desktop with no error - UNPLAYABLE

my problem seems unrelated to ryzen as i have intel.
game won't start. i see the first image of the video then immediately crash to desktop since today. i played yesterday without any issues aftter patch upgrade.
nevermind. giving the shadercache folder another name for the moment and upgrading nvidia drivers did it for me.
Same here with ryzen 1600 + gtx1080.
Do something!GGG!
Ryzen 5 2600, not crashed before the last patch, now crashing a lot.
Tried removing cache files.
Tried switching off Engine multithreading in game options, that helped a little.
Ryzen 1600 and GTX1080. For some reason some maps work better than others: Burial Chambers crashes every time after 15-30s of playtime and conservatory is the same. Other maps crash sporadically. No crashes in hideout. Tried bringing all settings down on DX11/Vulkan, no change.
Yep AMD Ryzen 5 1600 and the game is completely bricked, can go in town and in HO but the second I enter a map or Shaper's Realm it crashes. Expecting a hotfix in the next 3-6h. I know of the workaround but I'm not going to fuck with my pc setting for one game. GGG please fix xoxo
Ryzen 5 1600 16gb ram@3200 gtx 1060 gb. Constant crash in town, hideout, start up and map. Remove shader directory only fix the problem temporarily. Game continues to crash after a few map.
Ryzen 5 1600 gtx 1080 crashing constantly in maps. I noticed that I dont crashing during delve but I crash in the mine encampments occasionally. Ive tried deleting cache, running a packcheck, reinstalling, not using vulcan, turning of multithreading and nothing has stopped the crashes.
How is there no response from GGG on this?!!?!?
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Pidge_21 wrote:
How is there no response from GGG on this?!!?!?


their is but its the usual response from them its us not them kinda thing loooool smells like
Spoiler
blurry textures



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