Patch 3.13.1 - Still Crashing to Desktop

Still disconnecting randomly, frequently enough that I cannot even complete a map. Please give us an update.
GGG still won't even acknowledge there's a problem! Let alone that they are even attempting to fix it. I weep for the poor fools that bought supporter packs. This is beyond pathetic and unacceptable!
Crashed 5 times in a Channel Map awesome (definitly no PC Issues since COD MW, Cold War are working fine)/ even tuned my Settings down and changed from english to german (some streamer said it would help - no it doesnt)
Can we call them BGG ( Bad Gear Games )until they fix it?
I tried this fix and it worked:

in Documents/Pathofexile
- delete Minimap folder

In ...Steam\steamapps\common\Path of Exile
- delete ShaderCacheVulkan
- delete ShaderCachedx11

(NOT THE .PACKET FOLDERS!)

verify game files.

Still crashing constantly. Lots of 2d renderer out of memory errors, sometimes no error at all just closes.

fix your game :))))))))))))
A temporary fix that worked for me is Disabling the Engine Multithreading (at the bottom of Graphics options). It lowered my fps significantly but the constant crashes stopped. I'm using Ryzen 1600.

PS: Stop the useless whining you cry babies and be patient with the developers. <3
- GRaveChilD
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svetoslaw wrote:
A temporary fix that worked for me is Disabling the Engine Multithreading (at the bottom of Graphics options). It lowered my fps significantly but the constant crashes stopped. I'm using Ryzen 1600.

PS: Stop the useless whining you cry babies and be patient with the developers. <3


I think it's pretty fair to expect the issue being adressed by GGG at this point, and it's been a few days already.
The multithreading thing is not even viable for a lot of people (like myself), cause the game is pretty much unplayable, it has like 2 fps
"
MaigalHS wrote:
"
svetoslaw wrote:
A temporary fix that worked for me is Disabling the Engine Multithreading (at the bottom of Graphics options). It lowered my fps significantly but the constant crashes stopped. I'm using Ryzen 1600.

PS: Stop the useless whining you cry babies and be patient with the developers. <3


I think it's pretty fair to expect the issue being adressed by GGG at this point, and it's been a few days already.
The multithreading thing is not even viable for a lot of people (like myself), cause the game is pretty much unplayable, it has like 2 fps


Must be out of your mind to think I'm trying or found a "viable" solution to the problem for "a lot of people". I found a fix that works for me and shared it. And yet you are just whining.
- GRaveChilD

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