⛵☁️[3.25] The Arachnophobia Allstars| Chaos Guardian CI|The dirty Scorpion-tail|Herald of Agony 150M+
"For mobs, I have 2 things. If the monster density isn't really high, the spiders will take them down near instantly. If monster density is high - simu runs, multiple harbingers, rituals, etc, I'll pop my armour boosting flasks, then vaal molten shell, and walk into the middle of them. As long as they are putting damage my way, VMS reflects enough to kill mobs pretty quick. Current league IGN: Teldra_Anc_LAD
Feel free to message me in game if I'm on. |
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" Yes, hehe, 8 % is for starting up, but fine worthful! Last edited by Chromino#4813 on Feb 18, 2021, 5:43:57 PM
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Hey I have a question about your PoB. I load it and under the damage for HoA and Spiders the MH Total More is showing a 10 for Feeding Frenzy but I cannot seem to find the source of it anywhere in PoB. Is this some sort of bug or am I blind.
[Edit] I think its a bug with the pastebin you linked. when I added your character directly into PoB it was gone. Also if I removed all gear skills and your entire tree it was still on the pastebin link. Last edited by SvK#1475 on Feb 18, 2021, 2:13:37 PM
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" Hi Svk, in my PoB it is showing sometimes the skills or items of the builds shown before. Then often an update is missing and after updated it is less buggy. [And yes, feeding frenzy is wrong and is not in the build. We don't use it because we have not enough sockets and spiders and HoA are with ball-lightning targeted mobs very aggresive without. Only in full damage build with less defences "11 mill. damage", "make hatred not grace" you can switch it in for more damage with cws minions, but there are better options for damage. We have already a lot attackspeed with spiders and virulences.] Last edited by Chromino#4813 on Feb 19, 2021, 1:02:07 PM
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Thanks for confirming I like to fully understand all dps and tank numbers and it was driving me insane.
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I felt slow with withering step. I don't know if extra dodge for set ammount of tiem is worh it. I swapped for smoke mine. It gives blidn and movement speed + it jumps. Just left click and put detonate on your right click where you normaly move. So you just click left from tiem to time
Edit: I see in Pob you are using only 1 rign for the herald. Hwo did you fit determination/discipline in your build? I feel liek I will need 2nd ring to fit both. Just 1 cluster for determination is not enaugh togetehr with reduced mana from jeweles (I used conquerors for now to test so its 2% each) Edit2: I'm not sure why you are usign Golder rule in the build. Id desent seem liek you are making bleed and already have Ci so no need chaos res Last edited by kileras12#3457 on Feb 19, 2021, 5:57:07 PM
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" Hey Kileras, you can use a prefered movement skill. No problem! Dodge is powerful, but I use it mostly for the fast instant 7 wither stacks debuffs while mapping. They are increasing mapping speed with damage. Teleport/ jumps are missing a lot, yes. For a bit more ehp with dodge withering steps are fine and for withers. I personally like not so high differences in movement speed and prefer a bit more steady continious ms. (Frostblink is good when you need a skill socket, see spoiler "blizzard". Flamedash is fast and has 2 charges. Smoke mine I did not try, it looks very interesting!) One ring circle of nostalgia is enough: see all points of manareservation in the spoiler "circle of nostalgia" in "gear, skills, links, manamanagement". You use Charisma and uncompromising etc. to get enough mana to free slot for a socketed ring. But 2 rings are better for damage, but you loose one skillslot for a defensive or other skill. For your character you need a 20% rmr circle and upgrade it with 20x "fertile catalysts" to 24% rmr or for other manareservation see the subspoiler additional manamanegement for some workarounds. (Eventually the 18% rmr on your ring is enough and rounded with the catalysts to 24%, I am not sure, but perhaps 20x 0.18 are rounded to 4%. Very nice ring, hehehe! You can workaround with rmr on jewels, belt-jewel etc. probably. When you eventual try to upgrade the 18% rmr on the ring, please tell me if you get 22% or 24% rmr in the end, hehe, for the build.) Last edited by Chromino#4813 on Feb 19, 2021, 7:04:46 PM
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I think you can avoid going with determination corruption on shield by giving up the super nerfed clarity watchers. Yes you do lose about 800-900ES total but instead you can replace it with this
discipline + determination watchers that are super cheap. Picked one up for 20c and probably a bit tankier and free from one shots than with the clarity eye. You can also get a 23 grace aegis which is again relatively much cheaper to replace the 23 determination aegis and get a similar output thanks to iron reflexes. Last edited by ZebberZ#6441 on Feb 19, 2021, 10:49:32 PM
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" Hi ZebberZ, yes, crit reduction is very tanky, it reduces so much damage on multipledamagemods maps and reduces some ailments, degens etc. too. We take it with Soul of Solaris to get only one crit. Watchers eye got nerfed hard, but it is still best way to get 1100 es (with 5500 mana) beside split personality and gear etc. I think it is possible with less es, but in some damagepeaks and damagetypes your reaction times get very short with less es. For our build Soul of Solaris is also very strong against not blockable aoe and ailments, so it is probably best pantheon for our build and covers crit very good. Chains of crits are better defended than with watcher's eye or shield or body armour anticrit-mods also. For best watcher's eye mods take a look into spoiler "clusters and jewels " ---》 "watcher's eye". Reduced extra critdamage is very good when you want or choose a different major pantheon, yes. Grace is around the same as determination with iron reflexes, yes. But you need determination on shield and grace as a gem to get the second almost immortal mod vaal grace with vaal grace skillgem. Only on shield you don't get vaal grace skill as a second vaal skill. For T15 you can easy go without vaal grace, but on t17 you start to love it, to want and demand it with full desire for cooldowns of molten shell and vaal discipline. Without determination on shield, it is hard to find, put out frost wall in maps ( in delve or heist it is op) or increased duration, we have so many guardian-like skills that the duration is not so powerful/ important for us. Last edited by Chromino#4813 on Feb 20, 2021, 8:30:07 AM
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" Hello, thank you for your answer. I still wonder tho why are you using golden rule jewel? Hwo do you proc bleed for amor? In PoB I dont see any physical dmg or chance to bleed with ball lightning |
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