Texture loading on every zone + constant stuttering.

Same here.

Still freezing, rubberbanding and dropping like crazy. UGH!
"
ObnusGaming wrote:
far from playable https://streamable.com/sh7ty5


looks exactly same as mine with: i5-10400F, 16GBRAM, GTX1660 no matter what graph settings, exept going window mode on some random resolution, its playable on window, dont get it.


Hello everyone.
Having same issues, constant stuttering/freeze/fps drops with RTX 2080S, Ryzen 7 3700X and 16Gb 3200MHZ RAM.
Here's a video to show : https://streamable.com/yeim1z
And i'm not even in a T16 which is obviously worse than that.
Last edited by Alkyno#3906 on Feb 6, 2021, 8:24:18 AM
Hi,

any fix being worked on? I still have massive performance problems and invisible textures. Just wasted a good Sirius attempt because of invisible meteor craters.

That really takes the fun out this amazing expansion.

Nohr
Cant enjoy this game any more, tried everything reinstaled game deleted all path of exile files disabled all mtx, play on lowest setting, tried switching dx/vulcan.. still constant shuttering and lags, ryzen 7 1800x/rtx3090/32gb/1200w psu all other games run smooth af except POE
Im back again, bois.
The game start it again, after the latest hotfix.
Idk what GGG just do to their game. I played only 2 days without stuttering and huge latency spikes and now there it is!
I want to play so hard, but i fuckin can't, the game became unplayable again.
WTF GGG???
last patch only helped for one day
now the game takes a long time to load and not respond
:<
Freeze, Crash, Die.

Wash, Rinse, Repeat.
I have the same problem with GTX 3070 and Intel i7. Any new fixes?
Bergen, Norway!
Same here, pretty good PC config, was running fine prior to this expansion, now constant stuttering, invisible textures & bosses, constant FPS drops.

The first small patch where GGG stated they prioritized "FPS Stability" worked fine for me despite textures sometimes not being loaded (I'd rather play with stable FPS and some textures not loaded than with my FPS varying from 5 to 60 every second), but since newer hotfixes it's been unplayable...

EDIT : just tried first Sirus of the extension, had the misfortune to die once, then everytime I reload the map, his textures are not displayed for the first 20 seconds --> 5 deaths by invisible rotating rays + meteor crashing on me as labyrinth exits do not appear, fairness at its best... please tell me something is being done to address this (otherwise, not sure why texture streaming's been implemented if only this kind of behaviour comes out of it...)
Last edited by Àrbiter#6420 on Feb 6, 2021, 4:17:18 PM

Report Forum Post

Report Account:

Report Type

Additional Info